Pinwars vs DungeonPlayer2
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pinwars
Engage in strategic coin drops to defeat enemy waves and enhance your abilities with powerful upgrades. Survive relentless assaults to become the ultimate champion in this action-packed game.
- Defeat enemy waves
- Strategize coin drops
- Select powerful upgrades
- Enhance abilities
- Become ultimate champion
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Defeat waves of enemies! Strategize your coin drops! Select powerful upgrades to enhance your abilities! Survive enemy waves and become the ultimate champion!
DungeonPlayer2
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"Story" One day, the main character Ein Wolence travels to the Farzil Palace to obtain a permit for an expedition. The mission assigned by King Aermi-Jorzt of Fazil is to gather information about Obsidian Stone. Ein Wolence will navigate through various dungeons to track down the Obsidian Stone. What awaits him at the end of this journey...? "Basic System" At your home town, rest at the inn and stop by the weapon shop to equip yourself. Engage in battles with monsters in dungeons to earn experience points, Gold, and items. Progress through the story and work toward completing the game successfully. "Battle System" Battles progress in real time, featuring two types of actions: main actions and instant actions. Main Actions: These advance the battle gauge, and when the gauge reaches its limit, the action is automatically executed. Instant Actions: These accumulate an Instant Gauge, and when it reaches its limit, you can execute the action at your discretion. Set basic actions as main actions and use instant actions strategically depending on the situation. Battle settings can be configured in the Action Command Settings menu. "Command Types" The following types of action commands are available. When setting up battle settings, be sure to consider each carefully: Normal Can only be executed during main actions. Cannot be executed at instant timing. Instant Can be executed as an instant action. Can also be executed during main actions. Sorcery Can be executed as a main action when the Instant Gauge is full. "Other Notes" ※ When launching the game, a new account ID will be created, but the account ID will not affect game progression. The account ID is solely used for storing game data and does not contain any personal information.
Screenshots
Verdict
The clearest difference is iOS requirement: Pinwars at 12.0 against DungeonPlayer2's 15.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Pinwars | DungeonPlayer2 |
|---|---|---|
| Price | Free | Free |
| Rating | 1.0 (1 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | — | Every 3 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 118 MB | 79 MB |
| Age rating | 12+ | 4+ |
| Developer | Rawky Studios | Pot-au-feu |
In-app purchases
Pinwars
No in-app purchases
DungeonPlayer2
No in-app purchases









