FourInLine vs Tiny Tee
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
FourInLine
A classic two-player strategy game where players drop colored disks into a grid. The goal is to be the first to connect four disks horizontally, vertically, or diagonally to win.
- Two-player gameplay
- Grid-based strategy
- Connect four in a line
- Horizontal, vertical, and diagonal wins
- Classic board game mechanics
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Two players take turns dropping red and yellow disks into a six-row, seven-column grid. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own disks.
Tiny Tee
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Tiny Tee is pocket golf with real physics. One thumb, six courses, no filler. Pull back, read the wind, and send it. Every lie matters: the rough grabs and steals your carry, sand costs you half your power, and water is water. Check the lie before you commit, pick your club, add spin, and go. PUTTING THAT ACTUALLY BREAKS Greens have real slope. Your aim line is straight, but the ball is not. Tap Scout on the green and a gold marker shows you the break-adjusted target. Memorize it, line up, and trust your read. SIX HAND-BUILT COURSES Coastal Links, Temple Run, Desert Oasis, Candy Land, Star Course and Alpine Ascent, each with its own weather, hazards and character. Pin positions move every round, so the hole you birdied last time will not sit still for you. BUILD YOUR OWN The Course Designer lets you shape fairways, greens, bunkers, water and scenery by touch, then play your course straight away. Happy with it? Send it in. The ones we love get finished and added to the game. CLIMB THE BOARDS Global leaderboards for every course, plus a fresh Weekly Challenge. See exactly where your round lands. FAIR BY DESIGN Every course is free. Every cosmetic is earned by playing, and none of them are for sale. Ads are kept light, and one optional Remove Ads purchase turns them off for good. No account, no energy timers, no pay-to-win. Just golf.
Screenshots
Verdict
The clearest difference is in-app purchases: FourInLine at none against Tiny Tee's 1. FourInLine also leads on ads (none vs shown). Tiny Tee's advantage is iOS requirement (15.0 vs 17.5). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tiny Tee sells 1 one-off in-app purchase. FourInLine asks for nothing beyond the download.
| Parameter | FourInLine | Tiny Tee |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | — | Weekly |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 17.5 | 15.0 — better |
| Further details — not scored | ||
| Size | 1 MB | 120 MB |
| Age rating | 4+ | 4+ |
| Developer | Vlad Feinstein | Brownaro Studios LLC |
In-app purchases
FourInLine
No in-app purchases
Tiny Tee
- Remove Ads$4.99
Questions
Is FourInLine free?
Is Tiny Tee free?
Do FourInLine or Tiny Tee have ads?
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