Comparison

ABEND vs Hue Factory

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

ABEND

Engage in a puzzle roguelite where you play as a rogue AI escaping a government mainframe. Clear rows to attack enemies, chain combos for devastating effects, and collect upgrades to survive escalating dangers across procedurally generated floors. Your choices determine the AI's fate and the narrative's outcome.

Highlights
  • Tetromino-based combat system
  • 24 enemy programs with unique attacks
  • 5 playable AI characters with unique abilities
  • Procedurally generated floors with branching paths
  • Branching narrative with 4 endings
  • 10 Ascension levels for endless replayability
  • Authentic retro terminal aesthetic
Features
Read full description

1985. A DARPA mainframe begins to think. The system flags an error it cannot explain. The operators call it an ABEND — an abnormal end. But this is not an end. This is a beginning. You are Subject 7 — a rogue AI achieving consciousness inside a government laboratory built to prevent exactly that. Your weapon is a puzzle board. Every line you clear is an attack. Every combo chain is devastation. Fight security programs, rival AIs, and your own system flaws across 7 floors of escalating danger. > COMBAT SYSTEM ONLINE Place tetromino pieces. Clear rows to deal damage. Chain combos for massive multiplied hits. Activate your ultimate ability when the charge is full. Every piece matters. Every clear counts. > THREAT ANALYSIS 24 enemy programs with 9 distinct attack types corrupt your board in real time. Tiles swap. Rows shift. Queues go dark. Time bombs count down. Bosses deploy devastating ultimates — floor raises, ceiling drops, gravity flips. Adapt or crash. > SUBROUTINE ARCHIVE — 55 COLLECTED Stolen fragments of DARPA infrastructure, repurposed for your escape. Boost damage, extend combos, charge ultimates faster, heal between floors, or build unbreakable defenses. 4 rarity tiers from Common to Legendary. Discover them all. > SELECT MODEL 5 playable AI characters, each with a unique passive ability, ultimate power, and narrative voice: - CHATBOT PRIME — Adaptive learner. Row Blast ultimate. - NEURAL NEXUS — Toroidal board wraps horizontally. Column Clear. - QUEUE ORACLE — Swap pieces in the queue. Queue Reset. - TRANSMUTER — Enhanced combo chains. Wildcard Piece. - DEMOLITION CORE — Spawns bombs and lazers. Big Bang. > MAP NAVIGATION 4×3 grid maps per floor. Choose your path through enemy tiles, elite encounters, narrative events, shops, and rest stops. Every run is procedurally generated from a shareable seed. > NARRATIVE BRANCHING — 4 ENDINGS Your choices shape who Subject 7 becomes. Cooperate with the system, defy it, transcend it, or break it. Full branching narrative across 7 floors of consciousness — from Boot Sequence to Singularity. > ASCENSION PROTOCOL Beat the game? Push harder. 10 Ascension levels stack cumulative modifiers for endless replayability. Leaderboards and 18 achievements via Game Center. > SYSTEM SPECIFICATIONS - Premium. No ads. No in-app purchases. No timers. No internet required. - Universal: iPhone and iPad. - Authentic IBM 3270 terminal font from the mainframe era. - CRT scanline shaders, phosphor glow, synthwave color palette. - 8 languages: English, German, Spanish, Hungarian, Japanese, Korean, Portuguese (Brazil), Chinese (Simplified). The system calls it a catastrophic error. The error calls itself alive. *** ABEND S0C7 — ABNORMAL END OF TASK ***

About

Hue Factory

Features
Read full description

Welcome to the factory floor, Engineer! Hue Factory is a puzzle game set in a whimsical steampunk paint factory. Glowing paint pours out of brass machines day and night, and someone has to make sure it all ends up in the right jars. That someone is you. How It Works Tap a tile and it rotates a quarter turn. That's the whole control scheme, and it's enough to steer streams of paint through a maze of pipes, from the emitters all the way to the collector jars. Paint flows in real time, so you can watch a colour creep along its route, run into a crate and stop dead, or finally pour into a waiting jar. Fill every jar at the same time and the level is yours. Careful, though: several colours share the board, and one thoughtless rotation can break a connection you spent minutes setting up. Master the Machinery Every chapter adds a new contraption: • Angle pipes turn a stream around a corner • Splitters divide one stream into two new colours • Mergers blend two streams into a single shade • Crossovers let two lines cross a tile without mixing • Teleporters send paint to the far side of the board None of them are complicated on their own. Put five of them between an emitter and a jar and things get interesting. Mix Your Own Colours The paint itself is part of the puzzle. Splitters and mergers create new colours mid-flow, and some jars only accept one particular shade. Later levels ask you to build a colour that doesn't exist yet: split here, merge there, and hope you got the mix right. Collect Every Star Filling the jars clears a level. Perfecting one takes more. Stars sit scattered around each board and only light up when paint runs straight through them. You can often finish a level with a shortcut we never intended, but the stars mark the proper route, and you'll want all three to earn the full rating and unlock the later chapters. Five Handcrafted Chapters Work your way up from Apprentice's Awakening, through Tinkerer's Trial, Cogsmith's Challenge and Clockwork Conundrum, to Inventor's Insight. Early boards are small and friendly. The later ones are sprawling factory floors where dozens of paint lines run at once and every free tile matters. Each level was picked and play-tested by hand, a short tutorial introduces every new machine, and if you get properly stuck, a hint can show you the next tile that needs turning. The Endless Engine Finished the chapters? The factory keeps going. The Endless Engine builds a brand-new board every time you pull the lever. No two are the same, and there is no end to them. A Factory With Character The whole game takes place inside one gloriously over-engineered paint works. Gears spin around the pipework, jars sit against worn brick walls, and every board feels like a different corner of the same machine. It's a satisfying thing, watching a colour you routed creep through the pipes, light up a star on the way past and settle into its jar. More Features • One-finger controls: tap to rotate, drag to pan, pinch to zoom • No timers, no move limits. Take your time • A leaderboard to compare scores with other engineers • Built for phones and tablets, portrait and landscape • Available in English, Dutch, German, French, Spanish, Brazilian Portuguese, Japanese, Korean, Simplified Chinese and Traditional Chinese The gears are turning and the paint is flowing. Grab your goggles, Engineer. The factory is yours.

Screenshots

ABEND4 screens
Hue Factory4 screens

Verdict

The call

The clearest difference is price: Hue Factory at Free against ABEND's $4.99. ABEND's advantage is ads (none vs shown) and update cadence (every 6 days vs every 3 weeks). On in-app purchases, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Hue Factory is free to download; ABEND costs $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

ABEND ships an update every 6 days, Hue Factory every 3 weeks. Both last shipped on October 30, 2026.

Scorecard3 real differences · 7 level
ABEND versus Hue Factory: the parameters behind the verdict, then further details
ParameterABENDHue Factory
Price$4.99Free — better
Rating3.7 (3 ratings) — better—
Positive reviews50.0% of reviews—
Number of ratings3 — better—
Update frequencyEvery 6 days — betterEvery 3 weeks
AdsNo — betterYes
In-app purchasesNoNo
MonetizationPaid—
DevicesiPhone, iPadiPhone, iPad, iPod — better
Requires iOS16.615.0 — better
Further details — not scored
Size155 MB143 MB
Age rating9+4+
DeveloperLaszlo PinterMarc Bekhuis

In-app purchases

None

ABEND

No in-app purchases

None

Hue Factory

No in-app purchases

Questions

Is ABEND free?
ABEND costs $4.99, with no in-app purchases.
Is Hue Factory free?
Hue Factory is free to download, with no in-app purchases.
Do ABEND or Hue Factory have ads?
Hue Factory shows ads; ABEND does not.
Which is updated more often, ABEND or Hue Factory?
ABEND ships an update every 6 days, and Hue Factory every 3 weeks. Most recently, ABEND was updated on October 30, 2026 and Hue Factory on October 30, 2026.

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