SolAR vs Grimtile
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SolAR
Explore a vibrant Solarpunk world, customize your character, and interact with NPCs. Battle corrupted enemies to purify the city and push back against environmental destruction. This geo-location game is currently in an early stage, focusing on world and character experience.
- Character customization
- Interactive Solarpunk world
- NPC interactions
- Combat corrupted enemies
- Sustainability theme
- Early stage development
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As the World succumbs to the allure of consumerist excess, players wield a fragile whisper of hope, their mission to ignite the last spark that pushes against humanity's extermination of the untamed richness of nature. Introducing the SolAR Hub - an interactive, vibrant slice of the Solarpunk vision for Singapore’s future. Create and customize your character, explore the hub and interact with resident NPCs representing the real world, and battle against corrupted enemies to purify the city. Join us in this early stage, where geo-location gameplay has been temporarily removed to focus on experiencing the world and characters.
Grimtile
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Every floor is a mystery, three tiles by three. A bite-sized dungeon crawler built around one simple idea: tap it. Tap a creature and it's a fight. Reveal an item and it might heal you, or curse you. Reveal the door and you can push deeper, if you dare. FEATURES • Tap-to-combat — no menus, no waiting, just tap and see what happens • A growing bestiary that gets tougher (and stranger) the deeper you go • A mix of helpful and cursed loot — potions, food, and worse • Risk vs. reward on every floor: fight one more tile, or take the door while you can • Fast, bite-sized runs — easy to pick up for five minutes or fifty How deep can you go?
Screenshots
Verdict
The clearest difference is in-app purchases: Grimtile at none against SolAR's 9. Grimtile also leads on update cadence (every 2 weeks vs monthly). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. SolAR sells 9 one-off in-app purchases. Grimtile asks for nothing beyond the download.
SolAR ships an update monthly, Grimtile every 2 weeks. The most recent releases landed on October 30, 2026 and November 10, 2026 respectively.
| Parameter | SolAR | Grimtile |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Monthly | Every 2 weeks — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 286 MB | 131 MB |
| Age rating | 12+ | 9+ |
| Developer | KYKUYO | Alejandro Anfuso |
In-app purchases
SolAR
- 50 Gems$0.29
- 100 Gems$0.49
- 220 Gems$0.99
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- 275 Gems$1.99
- 550 Gems$2.99
- 600 Gems$3.99
- 1250 Gems$6.99
- 2600 Gems$12.99
- 7200 Gems$34.99
Grimtile
No in-app purchases









