SuperTuxKart vs StopLine
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SuperTuxKart
An open-source 3D arcade racer offering a fun, non-realistic racing experience for all ages. Explore diverse tracks and engage in various game modes, including online multiplayer.
- 3D arcade racing
- Variety of characters and tracks
- Multiple game modes
- Single race and Grand Prix
- Time trials and battle mode
- Online multiplayer
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Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. Our aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing skills! This game is free and without ads.
StopLine
Tap to stop a sliding car within a target zone. Master timing across three speeds to achieve perfect scores and build combos. Unlock new cars and worlds through gameplay, with no paywalls or internet required.
- Tap-to-stop car gameplay
- Three speed modes (Easy, Medium, Hard)
- Combo system for consistent perfects
- Unlockable cars and worlds
- Offline play
- No signup required
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Stop the car at the perfect moment. Sounds easy, right? The car slides. You tap. It stops. But here's the thing — the gap between "close enough" and "perfect" is smaller than you think. And once you hit your first perfect, you'll never want to settle for less. That's the trap. And you'll love it. THE GAME IS SIMPLE. YOUR BRAIN ISN'T. A car moves across the screen. An outline marks the target zone. Tap to stop the car inside the outline. Nail the center for a perfect score. Sounds mechanical — but your brain turns it into something else entirely. Your palms get sweaty. You start counting rhythm. You develop superstitions about when to tap. A simple timing game becomes YOUR timing game. THREE SPEEDS. ONE DECISION. Easy is where everyone starts. The car moves slowly. The outline is forgiving. You'll hit perfects and feel like a pro. Then you'll glance at the Medium button. Double points. Faster car. You'll tell yourself "just one try." That was 20 minutes ago. Hard mode triples your points — but the car moves so fast you'll question whether the outline is even possible. It is. And when you nail a perfect on Hard, nothing else in your phone will feel as satisfying. COMBOS REWARD CONSISTENCY, NOT LUCK Land two perfects in a row? Combo. Three in a row? Bigger combo. The bonus points stack, but one miss resets everything to zero. This is where StopLine stops being a casual game and starts being a test of nerve. Do you play it safe on Easy for guaranteed points, or risk it all on Hard for the 3x multiplier? Every streak you build makes the next tap more intense. Your longest combo becomes your new obsession. 8 CARS. 8 WORLDS. ALL EARNED. Every car you unlock changes the entire scene. A purple city skyline at dusk. A construction zone with hazard barriers. A downtown street. Each one earned through gameplay — never through a paywall. Your progress bar shows exactly how close you are to the next unlock, and it's always closer than you think. You'll check your progress after every run. You'll do "just one more" to push the bar a little further. The collection is never quite complete — until it is. And by then, you'll have a favorite car and a personal record you're irrationally proud of. BUILT FOR REAL LIFE No internet. No loading. No energy timers. No signup. Open the app. You're playing in under 2 seconds. A single run takes 10 seconds. A session takes 5 minutes. Built for the moments between moments — waiting rooms, commercials, microwave countdowns, and "one more before bed" that turns into twelve more. WHAT PLAYERS DISCOVER ON THEIR OWN - Easy mode is a warmup, not the game - Your first perfect on Hard changes everything - The combo system makes every run feel different - You'll have a favorite car within a day - Your high score will bother you until you beat it Terms of Service: https://wawilliams003.github.io/StopLane/terms.html Privacy Policy: https://wawilliams003.github.io/StopLane
Screenshots
Verdict
The clearest difference is in-app purchases: SuperTuxKart at none against StopLine's 1. SuperTuxKart also leads on ads (none vs shown) and ratings volume (18 vs 1). StopLine's advantage is update cadence (weekly vs every 3 weeks). On price, rating and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. StopLine sells 1 one-off in-app purchase. SuperTuxKart asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 4.9 for SuperTuxKart against 5.0 for StopLine. That said, the two scores are not equally well evidenced: SuperTuxKart has 18 ratings behind it against 1, so its average is the more settled of the two.
SuperTuxKart ships an update every 3 weeks, StopLine weekly. The most recent releases landed on November 4, 2026 and October 31, 2026 respectively.
| Parameter | SuperTuxKart | StopLine |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (18 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 92.6% of reviews | — |
| Number of ratings | 18 — better | 1 |
| Update frequency | Every 3 weeks | Weekly — better |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.6 — better | 26.0 |
| Further details — not scored | ||
| Size | 250 MB | 68 MB |
| Age rating | 4+ | 4+ |
| Developer | MultiCraft Studio OU | Wayne Williams |
In-app purchases
SuperTuxKart
No in-app purchases
StopLine
- Remove Ads$3.99
Questions
Is SuperTuxKart free?
Is StopLine free?
Which has better reviews, SuperTuxKart or StopLine?
Do SuperTuxKart or StopLine have ads?
Which is updated more often, SuperTuxKart or StopLine?
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