SO Stats vs Pull to Refresh
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
SO Stats
Monitor your Stack Overflow activity and achievements with this app. View your reputation, answers, questions, and badges directly on your iOS home screen. Stay motivated and track your contributions to the community.
- View Stack Overflow stats
- Home screen widget support
- Track reputation, answers, questions, badges
- Easy setup with user ID
- Supports Dark & Light Mode
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SO Stats: Track Your Stack Overflow Performance SO Stats is the ultimate companion app for Stack Overflow users! With SO Stats, you can easily track and view your Stack Overflow profile stats, including your reputation, answers, questions, badges, and more. Simply enter your Stack Overflow user ID, and get an instant overview of your performance on the platform. Key Features: - View Your Stack Overflow Stats: Quickly access your reputation, number of answers, questions, and badges directly within the iOS home screen widget. Track your progress and stay motivated to continue contributing to the community. - Easy Setup: Open the app, follow a simple guide to get started, and add the SO Stats widget to your home screen. Enter your Stack Overflow user ID, and you’re ready to go! - Supports Dark & Light Mode: SO Stats automatically adapts to your preferred display settings, whether you're using Light Mode or Dark Mode. Whether you're an active contributor or just starting out, SO Stats is the perfect way to stay on top of your Stack Overflow achievements. Keep track of your growth, monitor your activity, and take pride in your contributions to the community. Download SO Stats today and start tracking your Stack Overflow success!
Pull to Refresh
This app locks your most time-consuming applications until you complete physical exercises. Earn back minutes for your apps by doing push-ups, sit-ups, or other movements, with the camera accurately counting your reps. Your exercise data can be saved to Health.
- App time allowance setting
- Exercise-based rep counting
- Pose detection for accurate reps
- Health app integration
- Optional public leaderboard
- Strict mode for enhanced blocking
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Pull to refresh. Actually pull. Pick the apps that eat your day, give them an allowance, and when it runs out they lock. To get back in, you do reps. The camera counts them on your phone. HOW IT WORKS 1. Choose the apps. Instagram, TikTok, X, games — whatever you actually lose hours to. 2. Set the allowance. So many minutes a day, a few minutes an hour, or nothing at all. 3. Run out, and they shut. 4. Do a set. Push-ups, sit-ups, squats, pull-ups or jumping jacks. 5. Spend what you earned, on whichever app you were reaching for. THE COUNTING IS HONEST Reps are scored from your body's joint positions, not from your phone shaking in a pocket. A rep only counts on a full movement — down to depth and back — so half-reps score nothing, and the app tells you why instead of leaving you guessing. Shaking the phone pays exactly zero. Time is measured in real use of those apps, not on a clock. Put the phone down mid-scroll and the minutes you paid for wait for you — for at least half an hour, and four times as long as the unlock for bigger ones, up to 22 hours. NO VIDEO LEAVES YOUR PHONE Pose detection runs on the device. No video is recorded, stored or uploaded, and there is no account to make. iOS hands the app opaque tokens rather than names, so it can tell that you picked an app — never what you do inside it. What does leave goes through Apple: rep counts and badge progress to Game Center once you say yes, your name and numbers to the iCloud board if you join it, and a copy of your history to your own iCloud. IT COUNTS TWICE Finished sets can be saved to Health as workouts, so reps done here go to your Move ring and show up in Fitness with everything else. RACE SOMEONE Signed in to Game Center, you get its leaderboards — this week and all time — and nine badges to earn, under your Game Center name. Nothing is sent until you say yes. On iOS 26 and later, start a Rep Race with a friend from Game Center: the biggest single set done during the race wins. Not on Game Center? Join the iCloud board under any name you like; leaving deletes your row. PRO Free covers a whole working loop: one group of apps on a daily allowance, every exercise, rep counting, Health and the leaderboards. Forever. Pro makes the lock harder — it never makes it softer: - Strict mode. A rule you cannot switch off the moment you want to. Changing it costs a cooling-off period first, which is exactly when you would have caved. - Minutes per hour. Short check-ins instead of one long sitting. - As many rules as you like, with different limits for different apps. - Your whole history, with streaks. Money never buys screen time here; reps do. Pro is a subscription, renewing until cancelled, or a one-off payment for good. Manage or cancel any time in Settings. WORTH KNOWING Blocking uses Apple's Screen Time. You will be asked to grant it on first launch, and the camera when you do your first set. Deleting the app removes every lock, whatever you have bought — this is a speed bump you chose, not a cage. Terms of Use (EULA): https://pull-to-refresh.pages.dev/terms Privacy Policy: https://pull-to-refresh.pages.dev/privacy
Screenshots
Verdict
The clearest difference is price: Pull to Refresh at Free against SO Stats's $4.99. Pull to Refresh also leads on update cadence (every 4 days vs every 4 months) and ratings volume (8 vs 1). SO Stats's advantage is in-app purchases (none vs 3). On rating, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Pull to Refresh is free to download; SO Stats costs $4.99 up front. Pull to Refresh sells 3 in-app purchases, starting at $12.99 per month. SO Stats asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for SO Stats against 5.0 for Pull to Refresh. That said, the two scores are not equally well evidenced: Pull to Refresh has 8 ratings behind it against 1, so its average is the more settled of the two.
SO Stats ships an update every 4 months, Pull to Refresh every 4 days. The most recent releases landed on November 4, 2026 and November 6, 2026 respectively.
| Parameter | SO Stats | Pull to Refresh |
|---|---|---|
| Price | $4.99 | Free — better |
| Rating | 5.0 (1 ratings) | 5.0 (8 ratings) |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 1 | 8 — better |
| Update frequency | Every 4 months | Every 4 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Freemium — better |
| Devices | iPhone | iPhone |
| Requires iOS | 17 | 17.0 |
| Further details — not scored | ||
| Size | 1 MB | 9 MB |
| Age rating | 4+ | 4+ |
| Developer | Vinoth Ramajeyam | Ivan Chernoknizhnikov |
Customer experience
SO Stats
Pull to Refresh
In-app purchases
SO Stats
No in-app purchases
Pull to Refresh
- Monthly$12.991 Month
- Yearly$44.991 Year
- Pro Forever$49.99









