Comparison

Retro vs Orbit Rage

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Retro

Navigate a treacherous pyramid maze, collecting treasures and avoiding deadly creatures. Use your gun to defend yourself against ghosts, mummies, vampires, and skeletons. Discover helpful cheats to aid your escape.

Highlights
  • Pyramid maze navigation
  • Treasure collection
  • Enemy avoidance and combat
  • Multiple enemy types
  • In-game cheats (POKEs)
  • 6 levels of increasing difficulty
Features
Read full description

Escape from the pyramid and discover its treasures. Find the exit at the top level of the maze while avoiding deadly creatures and collecting objects. You can shoot your gun to scare ghosts away, make mummies disappear and kill vampires and skeletons. Press back to access the in-game menu and enable helpful cheats (POKEs). Fred was originally developed for the Sinclair ZX Spectrum in 1983 by Fernando Rada, Paco Menéndez and Carlos Granados and distributed by Indescomp. It was licensed, together with Bugaboo (The Flea) by Quicksilva near the end of 1983. It was initially published in the United Kingdom, and shortly after in Spain by Investrónica. Retro-Fred is a modern port of Fred. It aims to replicate the original game as closely as possible. A version developed in Scratch is also available. Retro-Fred is free software, distributed under the GNU General Public License. It is available for free. It does not store any user data and it does not need any usage permissions. Visit https://www.8bitfred.com and https://github.com/8bitfred/retro-fred for more information. The game The objective of the game is to reach the exit of the pyramid, located in the top level. The game has 6 levels of increasing difficulty. Each level has more and more difficult enemies: * Ghosts: they can go through the maze walls. They cannot be killed, but when they are shot they change the direction of movement. * Rats: they move laterally. Fred must jump vertically to avoid them. They cannot be killed. * Acid drops: run quickly to avoid getting hit by them. * Mummies: they walk slowly on the horizontal passages and fall quicky down the vertical corridors. They disappear when they get hit by a bullet, and reappear in a different location. * Chameleons: they walk on the side of the vertical corridors and jump from one side to the other. * Vampires: they fly in the maze and change directions randomly. They can be killed by shooting them. * Skeletons: they walk on the horizontal corridors and climb up and down the ropes, trying to follow Fred. They die when hit by a bullet. Objects There are different types of objects that Fred can collect inside the maze: * Treasures: they are worth 500 to 1500 points, plus extra bonuses when you reach the exit. * Power-up: increases the power level. * Ammo-up: recharges the number of bullets to the maximum level. * Map: shows a map of the section of the map near Fred. The corridors are shown in white and the walls in blue. After finishing a level you will get 5000 points, and 1000 bonus point for each treasure collected during the game.

About

Orbit Rage

Features
Read full description

Orbit Rage is a precision dodging game built for one thing: to be genuinely, punishingly hard - and completely fair. You control a single glowing orb. Hazards sweep, orbit and pulse across the board. One touch and you restart. There are no power-ups, no timers, no luck. Only your reflexes and your patience. THE HARDEST GAME YOU CAN ACTUALLY BEAT Most hard games cheat. Traps spring with no warning, deaths come from nowhere, and "difficulty" means the level lied to you. Orbit Rage does the opposite. Every hazard telegraphs its path before it moves. Every level is verified beatable, with a guaranteed margin for error. If you die, it is because you moved wrong - and you will know exactly why. That is the whole promise: a rage game that earns your rage. 100 LEVELS. 10 WORLDS. Each world introduces a new way to die and a new rhythm to master: GRID - clean lines, honest timing. Learn the language. NEBULA - vertical sweepers close the safe lanes. FORGE - pendulum hazards guard every doorway. VOID - breathing orbits open and close on a beat. PRISM - crossing diagonals force you to double back. GAUNTLET - everything so far, at once. TIDE - dense, slow fields. Patience over reflex. CIRCUIT - lockstep patrols. Read the pattern or die to it. FROST - long corridors, fast sweepers, no way to stop. SINGULARITY - nested rings, guarded checkpoints, no mercy. FEATURES 100 hand-tuned levels across 10 distinct neon worlds Precision touch control - a relative stick, not a clumsy finger-follow Checkpoints that define your route, not just your respawn Every hazard telegraphs before it strikes Deaths tracked per level, because you will want to know Plays fully offline. No account, no login, no waiting. FREE TO PLAY Orbit Rage is free, with optional ads to keep it that way. Watch a short ad to revive in place after a brutal death. Every level is playable for free - no paywall. Built for players who finished the world's hardest game and wanted more. How far can you get before you put the phone down?

Screenshots

Retro3 screens
Orbit Rage4 screens

Verdict

The call

The clearest difference is ads: Retro at none against Orbit Rage's shown. Retro also leads on update cadence (every 3 days vs every 2 weeks). On price, in-app purchases, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Retro ships an update every 3 days, Orbit Rage every 2 weeks. The most recent releases landed on October 21, 2026 and October 29, 2026 respectively.

Scorecard2 real differences · 7 level
Retro versus Orbit Rage: the parameters behind the verdict, then further details
ParameterRetroOrbit Rage
PriceFreeFree
Rating5.0 (2 ratings) — better—
Number of ratings2 — better—
Update frequencyEvery 3 days — betterEvery 2 weeks
AdsNo — betterYes
In-app purchasesNoNo
MonetizationFree—
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS15.6 — better16.0
Further details — not scored
Size7 MB87 MB
Age rating9+4+
DeveloperMiguel CatalinaOUADIE ZERHOUNI

In-app purchases

None

Retro

No in-app purchases

None

Orbit Rage

No in-app purchases

Questions

Is Retro free?
Retro is free to download, with no in-app purchases.
Is Orbit Rage free?
Orbit Rage is free to download, with no in-app purchases.
Do Retro or Orbit Rage have ads?
Orbit Rage shows ads; Retro does not.
Which is updated more often, Retro or Orbit Rage?
Retro ships an update every 3 days, and Orbit Rage every 2 weeks. Most recently, Retro was updated on October 21, 2026 and Orbit Rage on October 29, 2026.

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