Spatial Shader vs GlassVFX
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Spatial Shader
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Transform Stereoscopic Shaders into Stunning High-Res Spatial 3D Videos Unlock the next dimension of visual storytelling with our cutting-edge technology that converts dynamic shaders into breathtaking high-resolution spatial 3D videos. Perfect for immersive experiences, futuristic digital art installations, and next-level advertising, our solution brings depth, realism, and cinematic quality to every frame. Elevate your creative projects with fluid, lifelike motion and unparalleled detail—seamlessly rendered for Vision Pro. Step into the future of 3D content creation today! This is where code meets cinematic immersion. Background Spatial Shader is a shader engine that creates stereosopic, immersive, and 3D spatial shader experiences. The engine achieves the stereosopic effect, by rendering two shader images, one for each eye, taking into account the positional differences between the device anchor and the position of the person’s eyes. A shader is a small program that determines how pixels and vertices are rendered on screen, creating realistic lighting, shading, and effects in 3D graphics. It's the key to making objects in a scene look lifelike and visually appealing. A spatial shader, similar to a spatial photo or spatial video, will appear in 3D when viewed on Apple Vision Pro. Spatial Shader uses Apple's low-overhead 3D hardware-accelerated Metal API 3D to draw everything a user sees. Spatial Shaders Mandelbulb Voyage A mandelbulb is a 3 dimensional fractal, widely recognized for its intricate and visually stunning structures. It is an extension of the Mandelbrot Set (2D fractal) into three dimensions. It is created in 2009 by Daniel White and Paul Nylander and uses a novel formula involving spherical coordinates. Red vs Blue Gyroid A blue vs red irregular gyroid. Apollonian Glow Gnarly Colorful Apollonian Cloudy Crystal Marble Glow Cloudy Crystal inspired by 3D marble texture Ocean Wave The ocean shader uses weighted normals to give a cartoon style shading effect Terrain Sculpt This shader shows a randomly generated Terrain using mathematics. Other Spatial Shaders Cosmic Pulse Spiral, Aetheric Flame, Spiral Cube Vortex, Stereo String Spiral, Spatial Tunnelwisp Gyroid, Canyon Light, Alien Ridge, Smoke Twist, Pulse Wave, Vivid Turbulence
GlassVFX
Create real-time visual effects, shaders, and interactive experiences using a node graph editor. This tool leverages Apple technologies for a seamless workflow on Mac, iPad, and iPhone, offering over 170 nodes and GPU-powered rendering without requiring any coding.
- Node graph editor
- Real-time preview
- 170+ nodes
- GPU-powered rendering
- Live camera input
- Video export up to 4K
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One ecosystem. One canvas. Connect everything. GlassVFX is a real-time visual effects tool for Mac, iPad, and iPhone, built entirely on Apple technologies. Create visual effects, shaders, and interactive experiences through a node graph editor with a beautiful Liquid Glass interface. Connect nodes, see results instantly. No code required. NODE-BASED WORKFLOW - 170+ nodes: math, effects, rendering, particles, geometry, camera, transforms, and more - Real-time preview — see every change as you make it TAP INTO YOUR DEVICE - Live camera feed as a texture input (front or back) - Audio input with frequency band analysis for reactive visuals - MIDI controller support with note, CC, and pitch bend - CoreML model inference GPU-POWERED - Metal rendering with real-time shader compilation - GPU particle system with gravity, drag, turbulence, and emission shapes - Video export in H.264, HEVC, ProRes 422, and ProRes 4444 up to 4K CREATE AND SHARE - 50+ sample projects to learn from and remix - Subgraphs for organizing complex graphs into reusable components - Export presets for TikTok, Instagram, and YouTube aspect ratios - Portable .subjective project format PLATFORMS - Mac: macOS 15 (Sequoia) or later. Apple Silicon recommended. - iPad: iPadOS 18 or later. - iPhone: iOS 18 or later. iPhone 12 or newer. One-time purchase. No subscription. No ads.
Screenshots
Verdict
The clearest difference is in-app purchases: Spatial Shader at none against GlassVFX's 1. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. GlassVFX sells 1 one-off in-app purchase. Spatial Shader asks for nothing beyond the download.
| Parameter | Spatial Shader | GlassVFX |
|---|---|---|
| Price | Free | Free |
| Rating | — | 2.0 (1 ratings) — better |
| Positive reviews | — | 0.0% of reviews |
| Number of ratings | — | 1 — better |
| Update frequency | — | Every 3 months |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | — | Free |
| Devices | iPhone, iPad, Mac, Vision Pro — better | iPhone, iPad, Mac |
| Requires iOS | 18.0 | 17.2 — better |
| Further details — not scored | ||
| Size | 751 MB | 16 MB |
| Age rating | 4+ | 4+ |
| Developer | ConnectCode Pte Ltd | SXP Studio |
In-app purchases
Spatial Shader
No in-app purchases
GlassVFX
- Subjective Pro$9.99








