Go vs OneSolve Go
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Go
This app reimagines Go puzzles with AI to better prepare players for real game scenarios. It focuses on whole-board analysis, early-stage fighting tactics, and shape evaluation skills, offering over 15,000 puzzles for all skill levels.
- Whole-board tsumego puzzles
- AI-powered problem generation
- Focus on early and middle game fights
- Shape evaluation skill development
- 15,000+ free puzzles
- Responsive AI opponent
- Life-and-death analysis tools
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Master the Fight, Not Puzzles. Tsumego Reimagined for the AI Era. Traditional tsumego is essential, but it often fails to prepare players for the chaos of real games. Powered by AI, "Go: The Infinite Path" bridges this gap, delivering puzzles that mirror the battles you face in real games. We’ve redefined tsumego with 3 key innovations: 1. Whole-Board Tsumego Traditional tsumego focuses on internal eye spaces, ignoring the influence of surrounding stones and hidden potential. In real games, nearby stones often dictate the outcome of a situation. Our app offers tsumego problems grounded in whole board contexts, teaching you to analyze the entire board, not just localized positions. 2. Early Moves Shape the Battle Tsumego typically emphasizes the final stage of a fight, where eyes are either forming or being destroyed. But what about the earlier stages, when conflicts are just beginning to take shape? Mastery in early and middle stage of a fight often determines the course of the fight. Our app challenges you with battles across all stages, sharpening your tesuji and tactics from the beginning. 3. Shape Evaluation Skills Traditional tsumego clearly defines objectives—kill or survive—leaving little room to develop judgment. In real games, however, players must evaluate positions and predict outcomes before acting. In "Go: The Infinite Path", objectives are not pre-defined. You'll learn to assess statuses, enabling you to make decisions with confidence in real games. Sound familiar? • Hesitant to start fights and play too defensively? • Struggling to apply isolated tsumego knowledge in a real game? • Want to sharpen your fighting instincts and tactical skills? Key Features: • 15,000+ Free Whole-Board Puzzles: One of the largest and most unique. • Responsive AI: AI reacts intelligently to every move you make. • Powerful Analysis Tools: An automatic tsumego solver and a life-and-death analyzer for regular games. • All Levels Welcome: From beginner-friendly tutorials to 9D+ problems. "Go: The Infinite Path" isn’t just a tsumego app—it’s your full combat-skill dojo. Start your journey today!
OneSolve Go
Master the game of Go with this comprehensive offline app. It offers AI-powered training, life-and-death problems, beginner lessons, and game analysis. Optimized for Apple devices, it ensures privacy and performance.
- Offline KataGo engine
- Life-and-death problems
- Beginner lessons
- Game analysis and rank assessment
- Optimized for Apple Silicon
- iCloud game syncing
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OneSolve Go is a fully offline Go app. The KataGo engine runs directly on your iPhone or iPad — no network, no game records uploaded, and you can start a game with the connection off. FROM 20 KYU TO 9 DAN+ · The kyu levels are not a weakened engine. They use a network trained on human games — it misses things, gets greedy and plays a loose endgame, like a person rather than a machine playing badly on purpose · The dan levels are set by KataGo's search depth, one rung at a time · 9x9, 13x13 and 19x19, with handicap 13,934 LIFE-AND-DEATH PROBLEMS Life and death, capture, tesuji and endgame, graded by type and five difficulty levels, all solvable offline. 33 BEGINNER LESSONS Ordered after the British Go Association's teaching guide: capturing first, boards up to 9x9 to begin with, ko last. The graduation test is beating KataGo on 9x9 with a 4-stone handicap. REVIEW AND RANK ASSESSMENT Let KataGo analyse a finished game move by move: it draws the win-rate curve and picks out the moves that cost you most. The rank assessment estimates your strength from move quality, not from the result. TUNED FOR APPLE SILICON · Prefers the Neural Engine — same strength, less battery · Low power / normal / full speed, with automatic downgrade when the device heats up · SGF import and export; games sync across your devices through iCloud PRIVACY No account or sign-in, and your games are never uploaded — play and analysis run entirely on your device. To keep tuning performance across devices, the app reports runtime data while an AI model is running: device model, OS version, memory and CPU use, thermal state and battery level. No game records, no account, nothing that identifies you personally. — Membership & Subscription — · Yearly Membership: auto-renewable subscription, 1 year; price shown in-app for your storefront (CNY 38/year in China). Cancel anytime in your App Store account settings. · Lifetime Membership: one-time purchase, not a subscription. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://tommyeth.github.io/yijie-weiqi/privacy.html
Screenshots
Verdict
The clearest difference is in-app purchases: Go at none against OneSolve Go's 2. Go also leads on update cadence (weekly vs every 3 weeks) and ratings volume (12 vs 1). On price, rating, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. OneSolve Go sells 2 in-app purchases, starting at $4.99 per year. Go asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Go against 5.0 for OneSolve Go. That said, the two scores are not equally well evidenced: Go has 12 ratings behind it against 1, so its average is the more settled of the two.
Go ships an update weekly, OneSolve Go every 3 weeks. The most recent releases landed on October 24, 2026 and October 11, 2026 respectively.
| Parameter | Go | OneSolve Go |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (12 ratings) | 5.0 (1 ratings) |
| Positive reviews | 88.9% of reviews | — |
| Number of ratings | 12 — better | 1 |
| Update frequency | Weekly — better | Every 3 weeks |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 273 MB | 11 MB |
| Age rating | 4+ | 4+ |
| Developer | ZihMin Wang | Suzhou Vector16 Tech Ltd |
Customer experience
Go
OneSolve Go
In-app purchases
Go
No in-app purchases
OneSolve Go
- Yearly Member$4.991 Year
- Lifetime Member$7.99









