Challenge Go vs ABYSS Deep Light
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Challenge Go
Navigate diverse environments, from forests to space, by fighting through levels to reach the portal. Utilize items to overcome obstacles and progress through 100 challenging stages.
- Tile-based action/puzzle gameplay
- Diverse environments (forests, space, ruins)
- Item usage for progression
- 100 challenging levels
- Portal-based level progression
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Challenge Go (aka Challengo / Ray's Challenge) is an action/puzzle game set in an expansive world, inspired by classic block-pushing games like Chip's Challenge and Sokoban. Originally released in 2006, it was quickly featured on the YoYoGames Sandbox where it went on to receive over 30,000 unique downloads. It has since gone through numerous major developments. The latest revamp adds touchscreen controls and sees its expansion to additional platforms. An online high-score system per level allows you to compete against others for the best time. Secrets galore including cheat codes and hidden areas. The goal in Challenge Go is simple: fight your way through each level to the portal to reach the next area. Get lost in forests, swamps, deserts. Walk over the sky in ever-changing weather and light, and even navigate the depths of space. Sneak through cursed ruins, war zones, dark labyrinths and haunted houses. Use items to run faster, open doors, pass hazards, and destroy. 100 levels total to challenge even the most dexterous.
ABYSS Deep Light
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ABYSS – Deep Light In total darkness, you are the last spark of light. Dive ever deeper into the abyss and bring the light back. STAND STILL TO SHINE Hold still and your submarine lights up, revealing the creatures of the deep and opening fire — but it drains your energy. Move, and you stay hidden in the dark and recharge. This rhythm of shining and hiding is the heart of ABYSS. OXYGEN IS YOUR CLOCK Your air runs out constantly. Collect bubbles and surface in time — running empty is deadly. THE DEEP PASSAGE Narrow rock shafts where currents pull at your boat. Steer through sluggish inertia, dodge the walls, gather light and air — and choose the right route. EVER DEEPER, EVER STRANGER Layer by layer the deep grows darker and more dangerous. New guardians awaken, new creatures lurk — until something ancient waits at the very bottom: the Source of the darkness. ONE REPAIR KIT You receive exactly one emergency rescue. Save it — use it too early and reaching the end becomes almost impossible. REPUTATION & RANK Every enemy raises your reputation; a forced surfacing lowers it. Rise from deckhand to a legend of the deep. THE SHIPYARD Trade salvage for permanent upgrades: armor, light, oxygen, propulsion. You will only reach the depths well equipped. FAIR BY DESIGN No pay-to-win. No ads. A premium game you beat with skill — not your wallet. German & English, always with subtitles.
Screenshots
Verdict
The clearest difference is update cadence: Challenge Go at every 10 days against ABYSS Deep Light's every 3 weeks. Challenge Go also leads on device support (4 vs 2) and iOS requirement (10 vs 16.0). On price, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Challenge Go ships an update every 10 days, ABYSS Deep Light every 3 weeks. The most recent releases landed on July 23, 2026 and September 21, 2026 respectively.
| Parameter | Challenge Go | ABYSS Deep Light |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 10 days — better | Every 3 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod, Mac — better | iPhone, iPad |
| Requires iOS | 10 — better | 16.0 |
| Further details — not scored | ||
| Size | 188 MB | 39 MB |
| Age rating | 4+ | 9+ |
| Developer | Connor Hawke | Coolblack GmbH |
In-app purchases
Challenge Go
No in-app purchases
ABYSS Deep Light
No in-app purchases
Questions
Is Challenge Go free?
Is ABYSS Deep Light free?
Do Challenge Go or ABYSS Deep Light have ads?
Which is updated more often, Challenge Go or ABYSS Deep Light?
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