2School vs Puvita
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
2School
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2School is a highly innovative and meticulously structured app, specifically designed to enhance the safety and comfort of school students during their daily commute. The app boasts an array of features aimed at ensuring a secure and enjoyable ride for the students. It incorporates advanced GPS tracking capabilities that provide real-time location updates, allowing parents and guardians to monitor the exact whereabouts of the school bus at all times. In addition to location tracking, 2School facilitates seamless communication between parents, nannies, and drivers onboard the bus. This ensures that any concerns or queries can be promptly addressed, fostering a sense of security and trust. The app also enables parents to track the bus’s route and estimated arrival times, eliminating the anxiety associated with waiting and uncertainty. Furthermore, 2School offers direct communication channels with nannies, allowing parents to receive immediate updates about their child’s well-being during the journey. This comprehensive suite of features collectively provides parents with peace of mind, knowing that their children are in safe hands and can rely on a dependable transportation solution tailored to meet their needs.
Puvita
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Puvita turns everyday life into an adventure for children aged 6–17 — and gives parents a calm, simple way to guide it. HOW IT WORKS • The parent creates the account and the child's profile. No real name or photo of the child is needed — just a nickname and an avatar. • The parent sets tasks: tidy your room, read for 20 minutes, help at home. • The child marks the task as done, the parent approves — and the child earns Stars. • Stars fill the daily bar and open chests with gold and items for the hero, the pet and the wardrobe. PLAY AS A GUEST • A child can start right away as a guest — no e-mail, no name, just a nickname and an age. • Messages, friends, school and purchases unlock when a parent connects with a one-time code. Progress is kept. IN THE CHILD'S APP • Adventure tours across planets, the monthly Season and a weekly league with in-game rewards. • Exercises counted by the phone's camera — right on the device. • Daily quizzes in 9 subjects and bite-size English lessons with audio. • Games: Snake, Hero Island, Puvita Game, penalty, freestyle and 3-on-3 football. • A pet to feed, a hero to equip and a wardrobe full of outfits. • Friends — only with a friend code and the approval of both children's parents. IN THE PARENT ZONE • Tasks with fair, fixed rewards and one-tap approval. • Reports: screen time, learning, movement, water and sleep. • Controls protected by a PIN: daily time limit, quiet hours, camera, games, friends, rankings. • Family messages with a safety filter, and a family group for parents and children. • An AI assistant for parents: task ideas, a weekly summary, praise messages and tips. Children never use AI, and it never gives medical advice. • A second parent or guardian can be invited with a one-time code. SCHOOL AND COURSES • If your child's school or course uses Puvita, the child joins with a Class Code — only after you approve. • Timetable, homework, grades, attendance, exams, announcements and the meal menu in one place. • The school sees only its own records — never your child's wellbeing data, games or family messages. IN-APP PURCHASES • Optional purchases (Gems and packs) are made only by the parent, in the Parent Zone, with a PIN and a monthly spending limit. Children never see prices. • Some packs speed up progress, but all game content can be played for free. • Gems are also earned by playing. • Chests contain random items; the odds are always shown before opening and before buying. SAFE BY DESIGN • No ads. No tracking. • Camera images never leave the phone and are never saved. • Strangers cannot message a child or add them as a friend. In the league, others see only a nickname, avatar, level and points; some league players are controlled by the game. • Messages and nicknames are checked: phone numbers, addresses, links and rude words are blocked. A child can report a message or a nickname and block a friend. • No calories, weight or body measurements — only energy, mood, sleep and habits. • Delete your account, your child's or a guest account at any time. LANGUAGE The app is available in English, Azerbaijani, Spanish, Turkish and Russian. Privacy Policy: https://puvita.io/privacy Terms of Use: https://puvita.io/terms Questions: support@puvita.io
Screenshots
Verdict
The clearest difference is in-app purchases: 2School at none against Puvita's 10. 2School also leads on device support (3 vs 1). Puvita's advantage is update cadence (every 6 days vs every 3 weeks). On price, ads and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Puvita sells 10 one-off in-app purchases. 2School asks for nothing beyond the download.
2School ships an update every 3 weeks, Puvita every 6 days. The most recent releases landed on November 4, 2026 and November 6, 2026 respectively.
| Parameter | 2School | Puvita |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 weeks | Every 6 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.1 — better | 16.4 |
| Further details — not scored | ||
| Size | 65 MB | 156 MB |
| Age rating | 4+ | 9+ |
| Developer | SABAH.studio | Ovvl Digital Solutions LLC |
In-app purchases
2School
No in-app purchases
Puvita
- Parent Gift$1.99
- Starter Pack$2.99
- Treasure Pouch$2.99
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- Exam Prep Pack$3.99
- Holiday Pack$3.99
- Planet 2 Pack$4.99
- Planet 3 Pack$4.99
- Planet 4 Pack$4.99
- Season Pass$5.99
- Hero Pack$6.99









