Hex* vs HexaGenius
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Hex*
A minimalist puzzle game where players connect opposite sides of the screen with their designated color. It offers a simple yet engaging challenge for quick play sessions.
- Connect opposite sides
- Color-based puzzles
- Minimalist design
- Simple gameplay
Read full descriptionHide full description
Connect the two opposite sides of your color.
HexaGenius
A strategic tile-placement game where players score points by expanding lines of colored symbols. Success requires balancing scores across all colors, not just specializing in a few.
- Domino-style tile placement
- Symbol line expansion scoring
- Balanced color scoring mechanic
- Strategic gameplay
- Single-player focus
Read full descriptionHide full description
In HexaGenius, players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge. The trick, however, is that a player's score is equal to their worst-scoring color, not their best, so they need to score for all colors instead of specializing in only one or two.
Screenshots
Verdict
The clearest difference is device support: HexaGenius at 2 against Hex*'s —. HexaGenius also leads on ratings volume (3 vs 1). Hex*'s advantage is iOS requirement (14.0 vs 16.1). On price, rating, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Hex* against 5.0 for HexaGenius. Both are backed by a comparable volume of ratings — 1 and 3 respectively.
| Parameter | Hex* | HexaGenius |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (3 ratings) |
| Number of ratings | 1 | 3 — better |
| Update frequency | — | Every 5 months |
| Ads | — | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | — | iPhone, iPad — better |
| Requires iOS | 14.0 — better | 16.1 |
| Further details — not scored | ||
| Size | 0 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | Alexander Berson | Kevin Hammond |
In-app purchases
Hex*
No in-app purchases
HexaGenius
No in-app purchases









