Hex* vs Sword in the Stone
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Hex*
A minimalist puzzle game where players connect opposite sides of the screen with their designated color. It offers a simple yet engaging challenge for quick play sessions.
- Connect opposite sides
- Color-based puzzles
- Minimalist design
- Simple gameplay
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Connect the two opposite sides of your color.
Sword in the Stone
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Sword in the Stone - a simple and stylish game of sword in the stone. The task in the game is to pull the sword out of the stone as quickly as possible. Features - Easy gameplay - Stylish design - Difficulty modes - High-quality sounds How to play? Select game modes (easy, medium and difficult) After that, press start and then press the sword for a while The task is to pull the sword out before the end of the timer until the lower red stamina is full after that there will be a victory if you manage to do it in time.
Screenshots
Verdict
The clearest difference is device support: Sword in the Stone at 3 against Hex*'s —. On price, in-app purchases and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Hex* | Sword in the Stone |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Ads | — | Yes |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | — | iPhone, iPad, iPod — better |
| Requires iOS | 14.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 0 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | Alexander Berson | Maxim Rudyi |
In-app purchases
Hex*
No in-app purchases
Sword in the Stone
No in-app purchases
Questions
Is Hex* free?
Is Sword in the Stone free?
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