Gladiatrix vs Flingwall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Gladiatrix
Step into the arena as a fearless warrior in this action-packed RPG. Engage in intense real-time battles, customize your character with unique skills and gear, and conquer challenging quests and dungeons. Rise to the top by challenging players worldwide in the PvP arena.
- Epic real-time combat
- Character customization
- Quests and dungeons
- PvP arena duels
- Immersive world and graphics
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Gladiatrix: Gladiator Wars Ever dreamed of stepping into the arena as a fearless gladiatrix? In Gladiatrix: Gladiator Wars, your dream becomes reality! Fight for glory in this action-packed RPG where every battle could be your last. Key Features: Epic Combat: Engage in intense real-time battles against cunning foes and mighty titans. Character Progression: Customize your gladiatrix with unique skills, weapons, and armor. Quests & Dungeons: Conquer challenging quests and explore treacherous dungeons for epic loot. PvP Arena: Challenge players worldwide in real-time duels and climb the leaderboards. Immersive World: Experience stunning graphics and sound that bring the ancient arena to life. Feel the adrenaline as you enter the arena, the crowd roaring for your victory. Master the art of combat, dodge deadly attacks, and unleash devastating combos with your trusty swords. In a world ravaged by war, your journey as a warrior will be filled with heroic deeds and epic clashes. Whether you crave the thrill of gladiator combat, the depth of an RPG, or the strategy of arena battles, Gladiatrix: Gladiator Wars delivers it all. Join the fight, embark on heroic quests, and rise as a legendary hero in this ultimate clash of titans. Download now and carve your name into history as the greatest gladiatrix of all time!
Flingwall
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Flingwall is a one-thumb reflex game about a glowing orb that clings to two walls while neon bars fall toward it. Tap, and the orb arcs across to the opposite wall. That is the whole control scheme. There is no joystick, no menu to learn, and no tutorial to sit through — you tap the home screen and you are already playing. THE TWIST: SOMETIMES YOU SHOULD NOT TAP Most reflex games ask how fast you can react. Flingwall asks something harder. Red bars block one side of the screen, so you have to be on the other side when they arrive. But the arc takes real time, so you cannot leave it until the last moment — you have to commit early and trust it. Then, once you find your rhythm, purple center bars start to appear. Those kill you in mid-air. Suddenly the instinct you have spent the whole game building — see a bar, tap — becomes the thing that ends your run. You have to sit still on your wall, watch the bar come, and not move. It is a small idea that turns out to be surprisingly hard, because the game has spent two minutes training you to do the opposite. FIVE WORLDS THAT ARRIVE AS YOU EARN THEM Every run starts in the VOID: deep purple and gold. Keep going and the whole screen changes around you — electric cyan and hot pink in NEON, molten reds in INFERNO, pale blues in FROST, and finally the deep purple and magenta of COSMIC. Nothing about the rules changes. It is simply the game showing you how far you got, and it lands better than a number would. BUILT TO RESPECT YOUR TIME A run lasts as long as you last. There are no energy meters, no daily timers, and no waiting for anything to refill — nothing in this game is gated behind a clock. Restarting is a single tap on any part of the screen, so a bad run costs you about a second. If you want one, you can turn on a single daily reminder of your best score; if you do not, the game will never ask you again. It works completely offline, on a plane or underground. Every sound in the game is generated live on your phone rather than played from a file — the jump chirp rises in pitch as you chain taps, the dodge tick climbs with your score, and reaching a new world plays a chord built from four tones. It means the audio reacts to how you are actually playing. WHAT YOU GET - One control: tap. Learnable in about three seconds. - Runs that last from two seconds to several minutes, entirely up to you. - Five visual worlds unlocked purely by score. - A personal best that the game will tell you honestly how close you came to. - Coins you earn by playing, and cosmetics you choose to spend them on. - No timers, no energy, no waiting. - Full offline play. Flingwall is made by one developer. If something feels unfair, that is worth telling me about — the opening of this game was rebuilt from scratch after watching how new players actually died in it.
Screenshots
Verdict
The clearest difference is in-app purchases: Flingwall at none against Gladiatrix's 3. Gladiatrix's advantage is ads (none vs shown) and iOS requirement (13.0 vs 15.1). On price, update cadence and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Gladiatrix sells 3 one-off in-app purchases. Flingwall asks for nothing beyond the download.
Gladiatrix ships an update monthly, Flingwall every 3 weeks. The most recent releases landed on October 30, 2026 and October 31, 2026 respectively.
| Parameter | Gladiatrix | Flingwall |
|---|---|---|
| Price | Free | Free |
| Rating | 4.1 (15 ratings) — better | — |
| Positive reviews | 66.7% of reviews | — |
| Number of ratings | 15 — better | — |
| Update frequency | Monthly | Every 3 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 59 MB | 45 MB |
| Age rating | 4+ | 4+ |
| Developer | Berkehan ozturk | Muhammad Awwad |
In-app purchases
Gladiatrix
- Remove Ads$1.99
- Maximus Choice$3.99
- Spartan Choice$5.99
Flingwall
No in-app purchases









