Train vs Vault Heist
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Train
Engage employees with bite-sized, game-based lessons for corporate training. This platform is designed to capture attention, offer rewards, and enhance learning retention through short, interactive content segments.
- Game-based lessons
- Short content segments
- Employee engagement
- Reward system
- Maximized attention spans
- Microlearning platform
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Train-E is a microlearning platform for corporate training with game-based lessons and short content segments designed to engage, reward, and maximize attention spans.
Vault Heist
Plan and execute daring heists with strategic choices and risk management. Outsmart the vault by selecting multiplier gates to maximize your take in fast-paced, satisfying runs. This game challenges your instincts and timing for a perfect score.
- Smart Heist Gameplay
- Asymmetric Multiplier Gates
- Quick, Satisfying Runs
- Smooth & Stylish Experience
- Easy to Learn, Hard to Perfect
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Plan your run, choose between asymmetric multiplier gates to maximize your take — because in this heist, how you steal matters as much as what you steal. Every run challenges your instincts. Play it safe or take the risky gate for a higher multiplier? Outsmart the vault, stay cool under pressure, and walk away with the perfect score. Vault Heist blends confidence, timing, and strategy into fast, satisfying runs that are easy to play and hard to master. Key Features - Smart Heist Gameplay – Strategy meets fast-paced action - Asymmetric Multiplier Gates – Choose your risk, multiply your rewards - Quick, Satisfying Runs – Perfect for short play sessions - Smooth & Stylish Experience – Clean visuals, cool pacing - Easy to Learn, Hard to Perfect – One more run always feels right No noise. No chaos. Just smart moves, clean runs, and big payouts. The vault is waiting.
Screenshots
Verdict
The clearest difference is rating: Train at 5.0 against Vault Heist's 4.0. Train also leads on ads (none vs shown) and review sentiment (100% vs 67%). Vault Heist's advantage is ratings volume (4 vs 1). On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Train holds the better App Store score, 5.0 against 4.0. Both are backed by a comparable volume of ratings — 1 and 4 respectively. Written reviews point the same way: 100% of Train's written reviews are positive against 67% of Vault Heist's.
Train ships an update every 3 weeks, Vault Heist every 2 weeks. The most recent releases landed on October 6, 2026 and October 4, 2026 respectively.
| Parameter | Train | Vault Heist |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | 4.0 (4 ratings) |
| Positive reviews | 100.0% of reviews — better | 66.7% of reviews |
| Number of ratings | 1 | 4 — better |
| Update frequency | Every 3 weeks | Every 2 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 293 MB | 199 MB |
| Age rating | 9+ | 12+ |
| Developer | Extra Works | HAPPY GAME COMPANY TEKNOLOJI ANONIM SIRKETI |
Customer experience
Train
Vault Heist
In-app purchases
Train
No in-app purchases
Vault Heist
No in-app purchases









