CountIt4Me vs MobileLLM
Price, ratings, monetisation and update history for both apps, side by side โ with what reviewers say about each.
CountIt4Me
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Inventory management of personal objects. Multiple user-defined data elements. Flexible configuration. iCloud-sync with all devices signed-into iCloud with the same Apple ID. Database exported as JSON from MyVentory may be imported.
MobileLLM
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MobileSeek running with Llama 3.3, DeepSeek-R1, Gemma 3, Phi and other popular large language models on your phone, you can chat with LLM locally and privately without network. The vision models are not supported because of the memory issue, we'll support them soon. Be a little patient when downloading big models. Key Features: - Offline Chatting: Interact with advanced AI models directly on your device without the need for an internet connection. - Popular LLM model integerated: Llama 3.3, DeepSeek-R1, Phi-4, Gemma 3, llava, mistral - Text to speech, speak the response as you will. - Chat history saved on your phone, no any data upload to Internet for your privacy.
Screenshots
Verdict
The clearest difference is iOS requirement: MobileLLM at 15.6 against CountIt4Me's 26.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | CountIt4Me | MobileLLM |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 months | โ |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPad, iPod โ better |
| Requires iOS | 26.0 | 15.6 โ better |
| Further details โ not scored | ||
| Size | 17 MB | 58 MB |
| Age rating | 4+ | 4+ |
| Developer | John Grauel | Orz Games |
In-app purchases
CountIt4Me
No in-app purchases
MobileLLM
No in-app purchases









