bladeXR vs Handsy
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
bladeXR
Engage in a motion-sensing game where you slice fruit in space. Navigate levels by avoiding specific fruits while aiming for high scores through combos and time-based skills. Each playthrough offers unique challenges with varied fruit data and unexpected consequences from cutting special fruits.
- Motion-controlled fruit slicing
- Level-based progression
- Score-based challenges
- Skill-based gameplay
- Randomized fruit data
- Unexpected consequences
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A motion sensing game. 1.Use your hand to cut fruit in space. 2.Pass level by missing limit fruit.Besides you can challenge higher score(strike combo) or fatser time(use skill). 3.Each level has different feature and difficulty and fruit data is different every time you play. 4.Release different kind of skills to deal with a huge quantity of fruit. 5.Cut a highlighted fruit will trigger a random unexpected consequence.
Handsy
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Your hands are the controller. Handsy uses your front camera to track your fingers, so you grab, lift, stack and throw real physics pieces by pinching in the air. No touching the screen, no buttons. It feels a bit like magic the first time it clicks. There are two ways to play. In Key levels you build. Every level hides a golden lock somewhere high, and a key somewhere low. Stack wood, stone, metal and glass until the key can reach the lock. Wood is friendly. Stone is heavy and swings from wherever you pinch it. Glass breaks if you're careless, and sometimes breaking it is exactly what you need. Later levels add ropes you can string between knobs, hanging platforms, tracks with holes in them, and towers that really do not want to stay up. In Jenga levels you do the opposite. Pull the black pieces out without letting the red ones fall. It starts polite and ends with swinging pendulums, sealed boxes with one opening, and a rope full of pieces raining down on you. Along the way you collect badges hidden in the levels and spend them on charms, small upgrades you wear on your fingers, like a thimble that lets you flick pieces around without grabbing them. You can play with one hand while holding your phone, or prop the device up and use both hands. There's also online multiplayer: one hand each, same tower, good luck agreeing on anything. Everything is tracked on your device. The camera image is never uploaded anywhere. Fair warning: your arms will be tired. That's how you know it's working.
Screenshots
Verdict
The clearest difference is in-app purchases: Handsy at none against bladeXR's 1. bladeXR's advantage is ratings volume (4 vs 1) and iOS requirement (12.0 vs 15.0). On price, rating, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. bladeXR sells 1 one-off in-app purchase. Handsy asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for bladeXR against 5.0 for Handsy. Both are backed by a comparable volume of ratings — 4 and 1 respectively.
bladeXR ships an update every 2 months, Handsy monthly. The most recent releases landed on November 5, 2026 and November 6, 2026 respectively.
| Parameter | bladeXR | Handsy |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) | 5.0 (1 ratings) |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 4 — better | 1 |
| Update frequency | Every 2 months | Monthly — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 134 MB | 238 MB |
| Age rating | 4+ | 4+ |
| Developer | 琼 高 | Blinkovio |
Customer experience
bladeXR
Handsy
In-app purchases
bladeXR
- bladeXR$1.99
Handsy
No in-app purchases








