Dicefolk vs Cardwheel
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dicefolk
Assemble a team of mythical beasts and lead them to victory using a unique dice-based combat system. Recruit and evolve your creatures to create the ultimate Chimera Summoner.
- Recruit mythical beasts
- Create custom teams
- Unique dice mechanics
- Command creatures to victory
- Evolve your team
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As a Chimera Summoner, recruit and create your perfect team of mythical beasts and command them to victory using unique dice mechanics.
Cardwheel
A roguelite game where players spin a wheel, drop balls, and match colors to score points. Strategize with unique wheels, shop for upgrades, and overcome challenging boss encounters in this addictive, replayable experience.
- Spinning wheel gameplay
- Color matching for scores
- Unique wheel selection
- Shop for jokers and card packs
- Boss challenges with modifiers
- Endless strategic combos
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Spin. Drop. Score. Cardwheel is a fun roguelite where you drop balls into a big spin wheel. Each run begins with choosing a wheel, and each wheel changes the difficulty and how you play. How it works: * Choose Your Wheel: Each wheel gives you a unique setup and starting resources. * Make Your Choice: Enter the next round, or skip it for powerful bonuses like cash, free card packs, or guaranteed rare jokers in the shop. * Spin for Score: Drop 6 balls into a wheel of 4 colors. Match colors to rack up chips, multiply your total, and try to clear the round’s score goal. However, be cautious, as your spins are limited. * Shop & Upgrade: Between rounds, visit the shop to buy jokers and card packs. Jokers twist the rules (e.g., more chips for red balls, multipliers for pairs), while card packs change how balls, slots, or colors behave. * Boss Challenges: Every three rounds, face a unique twist. Some colors stop scoring, modifiers shut down, or jokers get disabled. Adapt fast; there are 8 bosses to beat. Why you’ll love Cardwheel * Endless strategic combos from jokers, packs, and spins * Every run feels different with new wheels and modifiers * Challenging roguelite loop: risk, reward, and adaptation * Simple to learn, endlessly replayable Spin the wheel. Build your deck of tricks. Outwit the bosses. Can you survive the full run and conquer all 8?
Screenshots
Verdict
The clearest difference is rating: Dicefolk at 4.2 against Cardwheel's 3.4. Dicefolk also leads on review sentiment (77% vs 43%) and iOS requirement (12.0 vs 15.0). On price, ratings volume, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Dicefolk sells 2 one-off in-app purchases and Cardwheel sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Dicefolk holds the better App Store score, 4.2 against 3.4. Both are backed by a comparable volume of ratings — 53 and 45 respectively. Written reviews point the same way: 77% of Dicefolk's written reviews are positive against 43% of Cardwheel's.
Dicefolk ships an update fortnightly, Cardwheel every 8 days. The most recent releases landed on October 23, 2026 and October 22, 2026 respectively.
| Parameter | Dicefolk | Cardwheel |
|---|---|---|
| Price | Free | Free |
| Rating | 4.2 (53 ratings) — better | 3.4 (45 ratings) |
| Positive reviews | 77.1% of reviews — better | 42.5% of reviews |
| Number of ratings | 53 — better | 45 |
| Update frequency | Fortnightly | Every 8 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 400 MB | 101 MB |
| Age rating | 9+ | 4+ |
| Developer | Good Shepherd Entertainment | nitzan.games LLC |
Customer experience
Dicefolk
Cardwheel
Bugs and requests
Dicefolk
Reported bugs
1 issue- Crashes on launch after update
Requested features
1 request- Dark mode option
Cardwheel
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Dicefolk
- Full Game Unlock$4.99
- Full Game$4.99
Cardwheel
- Remove Ads$3.99









