Dicefolk vs Glintstorm
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dicefolk
Assemble a team of mythical beasts and lead them to victory using a unique dice-based combat system. Recruit and evolve your creatures to create the ultimate Chimera Summoner.
- Recruit mythical beasts
- Create custom teams
- Unique dice mechanics
- Command creatures to victory
- Evolve your team
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As a Chimera Summoner, recruit and create your perfect team of mythical beasts and command them to victory using unique dice mechanics.
Glintstorm
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Glintstorm is a fast bullet-heaven survival game built for quick, satisfying runs. Drag to move, dodge incoming enemies, and let auto-fire carve through the swarm. Each level-up offers one of three upgrades, including Multishot, Rapid Fire, Sharpen, Vitality, Swift, and Magnet. Grunts, swifts, brutes, and splitters keep the arena changing as the storm ramps up. The game is local-first, premium, and focused: no account, no ads, no tracking, just an endless score chase.
Screenshots
Verdict
The clearest difference is price: Dicefolk at Free against Glintstorm's $0.99. Dicefolk also leads on iOS requirement (12.0 vs 17.0). Glintstorm's advantage is in-app purchases (none vs 2) and update cadence (every 4 days vs fortnightly). On ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Dicefolk is free to download; Glintstorm costs $0.99 up front. Dicefolk sells 2 one-off in-app purchases. Glintstorm asks for nothing beyond the download.
Dicefolk ships an update fortnightly, Glintstorm every 4 days. The most recent releases landed on October 23, 2026 and October 19, 2026 respectively.
| Parameter | Dicefolk | Glintstorm |
|---|---|---|
| Price | Free — better | $0.99 |
| Rating | 4.2 (53 ratings) — better | — |
| Positive reviews | 77.1% of reviews | — |
| Number of ratings | 53 — better | — |
| Update frequency | Fortnightly | Every 4 days — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 400 MB | 4 MB |
| Age rating | 9+ | 9+ |
| Developer | Good Shepherd Entertainment | Robert Corbin |
Bugs and requests
Dicefolk
Reported bugs
1 issue- Crashes on launch after update
Requested features
1 request- Dark mode option
Glintstorm
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Dicefolk
- Full Game Unlock$4.99
- Full Game$4.99
Glintstorm
No in-app purchases









