Towers vs Roll Cube
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Towers
A classic puzzle game where players move disks between rods, adhering to specific rules. The objective is to transfer all disks to a new location without ever placing a larger disk on top of a smaller one.
- Disk stacking puzzle
- Rod transfer mechanics
- Rule-based gameplay
- Single-player puzzle
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Move all disks to another rod, one disk at a time, without placing a larger disk on a smaller one.
Roll Cube
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Roll Cube is a rolling-block puzzle in three dimensions. A cube sits on a grid of tiles. Swipe, and it tips over one edge onto the next tile - and every tip turns its faces. Reaching the goal tile is only half the puzzle. The goal shows a die face, and that face has to be pointing at the sky when the cube arrives. Because the orientation changes with every move, the route and the landing face have to be planned together. Take the short way and you may land wrong side up; go one tile around and everything falls into place. HOW TO PLAY - Swipe up, down, left or right to tip the cube one tile - Missing tiles and the board edge are out of bounds - Finish on the goal with the required face pointing up - Undo and restart are always one tap away ENDLESS BY DESIGN Every board is built by rolling a cube backwards from the finish, so a solution exists before you ever see the puzzle. There is no last level. Boards grow, holes appear, and the routes get longer. ABOUT PAR Every level shows its par - the true length of the shortest solution, found by search rather than guesswork. Reaching the goal is the puzzle; matching par is the challenge. FEATURES - Endless generated levels, every one solvable - Par on every board, computed by search - A 3D board rendered live, no level packs to download - Undo, restart, and your best level remembered - Home screen widget with your progress - No sign-up, no account, one handed, any time No timers, no lives, no pressure. Just you, a cube, and the next tile.
Screenshots
Verdict
The clearest difference is ads: Towers at none against Roll Cube's shown. Towers also leads on iOS requirement (14.0 vs 17.0). Roll Cube's advantage is update cadence (every 3 weeks vs every 2 months). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Towers ships an update every 2 months, Roll Cube every 3 weeks. The most recent releases landed on October 24, 2026 and October 16, 2026 respectively.
| Parameter | Towers | Roll Cube |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) — better | — |
| Number of ratings | 3 — better | — |
| Update frequency | Every 2 months | Every 3 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 14.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 1 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | Alexander Berson | MIZOU, CO., LTD. |
In-app purchases
Towers
No in-app purchases
Roll Cube
No in-app purchases









