Bandit Paws vs Project 28
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Bandit Paws
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Join a clever raccoon on a global heist. Sneak past guards and dogs, collect ancient treasures, and race across exciting platforming levels around the world. Outsmart your enemies, grab the gold, and never get caught.
Project 28
Build and defend a settlement by day, then survive relentless night-time hordes. Manage resources, upgrade defenses, and fight off increasingly difficult bosses in a neon-noir horror world. Experience a challenging, adaptive difficulty curve with no forced waiting.
- Build and defend settlement
- Survive endless night hordes
- Adaptive difficulty curve
- Resource management (power, food, people)
- Unlockable arsenal of guns
- Neon-noir horror aesthetic
- One-hand mobile controls
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The city fell to the Bleed. What crawls out of the Marrow only comes at night. You are Ward 28's last anchor - a psychic child with the power to hold a shrinking pocket of the world together. By day you rebuild: raise power, food, and shelter, and ring your settlement with turrets, walls, and militia. When the sun drops, the horde comes. Survive to dawn. PLAY LOOP - DAY: Spend coins to build. Every structure needs resources - solar for power, farms for food, shelter for people - so your settlement grows into a real war-machine, not just a pile of towers. - NIGHT: Auto-fire through swarms of nightmares, dodge, and outlast a boss that comes back meaner every time. - REPEAT: The nights never end. They only get harder - and the run adapts to how strong you actually are, so it stays a knife-edge whether you're a careful builder or a reckless gunner. FEATURES - Endless nights with a fair, self-tuning difficulty curve - chase your Deepest Night record. - Build-and-defend economy: power, food, and people meters that make every structure a real decision. - An arsenal of guns, each changing how you fight - unlock and equip them. - Hand-drawn, neon-noir horror world inspired by animated sci-fi classics. - A cinematic story intro: the fall of Ward 28 and your first desperate night. - One-hand, pick-up-and-play controls built for phones. No timers to wait out. No forced waiting. Just build, fight, and see how far into the dark you can push.
Screenshots
Verdict
The clearest difference is iOS requirement: Bandit Paws at 12.0 against Project 28's 17.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Bandit Paws | Project 28 |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.5 (2 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 2 — better |
| Update frequency | — | Every 5 days |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 110 MB | 637 MB |
| Age rating | 4+ | 12+ |
| Developer | Zimba oyun yazilimi anonim sirketi | CRB Labs LLC |
In-app purchases
Bandit Paws
No in-app purchases
Project 28
No in-app purchases









