Comparison

Tricky Minds vs Slingnova

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Tricky Minds

Engage in a hilarious, mind-bending puzzle game filled with unpredictable challenges and absurd solutions. This game tests your ability to think outside the box with over 100 levels of tricky questions and comical twists.

Highlights
  • Unique and fun puzzles
  • Laugh-worthy solutions
  • Over 100 levels
  • Vibrant graphics and comical effects
  • Mischievous hint system
  • Regular updates
Features
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Challenge your mind with tricky brain puzzles, brain teasers, riddles, quizzes, and story-driven adventures designed to test your logic, creativity, and problem-solving skills. Follow mysterious stories, uncover hidden clues, and navigate unexpected plot twists as you progress through exciting puzzle quests. Every level is a unique brain challenge packed with clever traps, prankster moments, teasing puzzles, and surprising solutions. Don't trust the obvious answer - think outside the box and discover why things are never quite what they seem.

About

Slingnova

Features
Read full description

You get a comet and one pull of the sling. Gravity does everything else. Drag anywhere on the field, watch the dotted line trace the first second and a half, and let go. The comet leaves the pad in the opposite direction and starts weaving between dwarf stars. A close pass heats one. At a hundred percent it shudders, melts and goes supernova. From there it is out of your hands. The shock ring does three things at once: it kicks the comet onto a new course, hands neighbouring stars half their heat, and burns the dust in its path — worth more the deeper the chain runs. Neighbours catch, their rings chase the comet, the comet threads between overlapping fronts, and the sector takes itself apart. You do not steer it. You choose where it starts. HOW IT WORKS • A star heats from a close pass — the closer and longer, the faster • At 100% a fuse burns under a second, then the supernova • The shock ring: +30% speed to the comet, +50% heat to neighbours, dust burned at the chain's depth multiplier • Dust lies along the lines between stars — exactly the routes a chain will travel • A dead star no longer pulls, so late in a round the field straightens its own trajectories THREE SHOTS, ONE FIELD The rule the game rests on: the field is NOT reset between shots. Heat never cools, burned-out stars stay burned out, vaporised dust never comes back. The first shot arms, the second finishes. That is why a chain happens even when you aimed roughly both times — and why precise aim turns it into one unbroken cascade. Everything burned out early? The "Enough" button closes the sector right there. WHAT'S INSIDE • Endless campaign: more stars, tighter charge radii, shorter shock rings • Three stars per sector at 35%, 62% and 88% of luminaries gone nova. One star opens the next • Every sector is procedural but always the same one: its seed comes from its number • An eight-knob builder — build a field and see what it can do • A replay code under every result plays back the same round • English and Russian, switched in settings • iPhone and iPad: the field fills the screen, never a phone layout with bars ABOUT ADS Rewarded video is always your choice, and there are two. If the sector isn't cleared — two more shots at the same field: the damage and the score stay. And between shots — the sector hint: a cone that says "roughly there", not an exact angle. Measured: a shot from the hinted sector destroys about a third more luminaries than a random one, while the globally best angle falls inside it only once in eight. The interstitial comes AFTER the result screen, once every three sectors, never mid-round. No in-app purchases, subscriptions, accounts, chat or user content. The game runs fully offline; the network is only for ads.

Screenshots

Tricky Minds3 screens
Slingnova4 screens

Verdict

The call

The clearest difference is in-app purchases: Slingnova at none against Tricky Minds's 3. Tricky Minds's advantage is ads (none vs shown). On price, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Tricky Minds sells 3 one-off in-app purchases. Slingnova asks for nothing beyond the download.

Scorecard2 real differences · 8 level
Tricky Minds versus Slingnova: the parameters behind the verdict, then further details
ParameterTricky MindsSlingnova
PriceFreeFree
Rating4.5 (51 ratings) — better—
Positive reviews50.0% of reviews—
Number of ratings51 — better—
Update frequencyMonthly—
AdsNo — betterYes
In-app purchasesYesNo — better
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.014.0 — better
Further details — not scored
Size564 MB84 MB
Age rating12+4+
DeveloperPHOENIX GLOBALKIRILL LEVANOV

In-app purchases

3 purchases

Tricky Minds

One-time3
  • Buy Remove Ads$2.99
  • Buy Premium Pack$4.99
  • Buy Super Premium Pack$7.99
None

Slingnova

No in-app purchases

Questions

Is Tricky Minds free?
Tricky Minds is free to download, with in-app purchases available.
Is Slingnova free?
Slingnova is free to download, with no in-app purchases.
Do Tricky Minds or Slingnova have ads?
Slingnova shows ads; Tricky Minds does not.

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