Drive, Not Dive vs SplitPath
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Drive, Not Dive
Navigate a car across a narrow plank, tapping left or right to control its movement. Collect coins for rewards and to trigger chaotic effects like freezing time or dodging missiles. Compete on a global leaderboard and unlock a variety of cars.
- Tap to control plank
- Coin-based power-ups
- Global leaderboard
- Unlockable cars
- Minimalist artwork
- Catchy in-game music
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One car. One plank. Zero room for error. In Drive, not Dive, your car teeters on a narrow plank above certain doom. Tap left or right to shift the plank and stay in control — for now. Coins offer both rewards and chaos: freeze time, speed things up, or trigger falling missiles. The longer you last, the higher you score. Unlock a lineup of unforgettable cars and prove yourself on the global leaderboard. Features: 1. Simple, Clean Artwork – Minimal design with maximum focus on gameplay. 2. Catchy In-Game Music – Fun, lighthearted audio to match the chaos. 3. Global Leaderboard – Compete with players around the world. 4. 15+ Cars to Unlock – From classics to crazy, build your ultimate garage. 5. Surprise Coin Effects – Freeze, speed up, or dodge missiles — every coin counts! Ready to drive? Just don't dive.
SplitPath
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Control the flow, master the balance. SplitPath: Flow Balance is a unique puzzle strategy game where you route dynamic streams into different paths to achieve perfect balance. Each level challenges your timing, logic, and decision-making as multiple flow types interact in real time. Adjust routes, control proportions, and react quickly to changing conditions. With over 100 handcrafted levels, the difficulty gradually increases, introducing new mechanics and strategic depth. Enjoy smooth animations, satisfying combo effects, and a warm, colorful visual style designed for both quick play sessions and deep focus. Features: 100 unique levels with increasing challenge Real-time flow routing gameplay Combo system with rewarding effects Local leaderboard and achievements Simple controls with deep strategy Can you master the perfect flow?
Screenshots
Verdict
The clearest difference is in-app purchases: SplitPath at none against Drive, Not Dive's 5. SplitPath also leads on ads (none vs shown). Drive, Not Dive's advantage is chart position (#178 vs unranked) and iOS requirement (13.0 vs 16). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Drive, Not Dive sells 5 one-off in-app purchases. SplitPath asks for nothing beyond the download.
| Parameter | Drive, Not Dive | SplitPath |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (1.7K ratings) — better | — |
| Positive reviews | 80.0% of reviews | — |
| Number of ratings | 1.7K — better | — |
| Update frequency | Every 2 days | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Best chart rank | #178 — better | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 — better | 16 |
| Further details — not scored | ||
| Size | 116 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | Vikas Pawar | 梦燕 廖 |
Bugs and requests
Drive, Not Dive
Reported bugs
1 issue- Buttons are hard to hit, causing many dives
Requested features
2 requests- Larger or adjustable controls
- No ads option
SplitPath
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Drive, Not Dive
- Buggy Blaster$0.99
- Speedster$0.99
- Golf Glider$0.99
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- Track Titan$0.99
- Remove Ads$1.99
SplitPath
No in-app purchases
Questions
Is Drive, Not Dive free?
Is SplitPath free?
Do Drive, Not Dive or SplitPath have ads?
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