Trace vs Anagrail
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Trace
A calming logic puzzle game where players connect numbers in sequential order to fill an entire grid. It offers a relaxing yet challenging experience perfect for training your brain at your own pace. Enjoy thousands of handcrafted levels with increasing difficulty, playable offline.
- Connect numbers in order
- Fill the entire grid
- Create one continuous path
- Thousands of handcrafted levels
- Play at your own pace
- Works offline
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Trace - A relaxing logic puzzle about connecting numbers Trace is a calm and satisfying number path puzzle where you connect numbers in order and fill the entire grid. Simple to learn, tricky to master. Trace is perfect for anyone who loves logic puzzles, brain games, and relaxing challenges. How it works: • Connect the numbers in the correct order • Create one continuous path • Fill the entire grid — no empty squares allowed Every level is a clean, elegant brain teaser that rewards logic, focus, and a bit of creativity. Why you’ll love Trace: • A relaxing but challenging logic puzzle experience • Perfect for short sessions or long problem-solving streaks • No timers, no stress: play at your own pace • Works offline: play anywhere, anytime • Minimalist design for maximum focus • Thousands of handcrafted levels with increasing difficulty Whether you're a puzzle expert or just looking for a calming way to train your brain, Trace offers a satisfying daily logic challenge. Download Trace now and see how far your logic can take you By downloading or using this app, you agree to our End User License Agreement. You can review the full terms here: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Anagrail
This word game challenges players to find rare words, as they score higher than common ones. It offers multiple play modes, including daily challenges and survival runs, with definitions provided for every word. The game is designed for readability and offline play.
- Rare word scoring
- Daily challenges
- Multiple play modes
- Word definitions included
- Offline play
- Accessibility features
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Anagrail is a daily word run. One rack of letters, one target to beat, and a rule most word games get backwards: rare words score far more than long ones. Ten tiles and five plays to reach the first target. Find a word, play it, read what it means. Clear the target, and the next stage raises it, and the rack and the plays thin out as you climb. The run ends the first time you miss. How far you get depends on vocabulary, not reflexes. WHAT IS DIFFERENT ABOUT IT Rarity beats length. A four-letter word almost nobody uses will out-score an obvious eight-letter one, and the game shows you how every score was built so that you can see why. Hunting long words is the losing strategy here. Every word has a meaning. 50,542 words, each one with a definition, shown the moment you play it. Definitions are never locked and never sold. You read it and carry on. A collection that remembers. Every word you play is kept. Meet it again later, and it moves from Found to Learned. That is the whole of the learning loop: no flashcards, no streak to defend, and it never once quizzes you. FOUR WAYS TO PLAY Daily, the same rack as everyone else in the world, once a day. Casual, a fresh rack whenever you want one, as often as you like. Burn, a survival run where the clock shrinks every stage. Ration, a survival run where your plays shrink every stage. Every mode runs on either the Standard clock or the Unhurried one. Unhurried sits on the first screen rather than in a settings menu, and it keeps its own scores. THERE IS A SHOP, AND THIS IS EVERYTHING IN IT Spare tiles, oil for the lantern, and a hint that shows you a word's shape. None of it is needed to finish a run, and none of it can be spent on a run that is scored against other people. No word, no definition and no accessibility setting is ever behind it. MADE TO BE READABLE Set throughout in Atkinson Hyperlegible, the typeface the Braille Institute designed for readers with low vision. VoiceOver on every screen, including the letter and the value of each tile. AA contrast, and colour is never the only thing carrying meaning. Dynamic Type and Reduced Motion both respected. Touch targets sized for the smallest supported iPhone. AND WHAT IS NOT IN IT No ads, and there never will be any. No subscription. No account and no sign-in. There is nowhere to sign in to. Fully playable offline, from the first run to the last. Anagrail is made by Veratus Games, a one-person studio in the United Kingdom, and it is the kind of word game its author wanted for a commute: short, quiet, and worth something afterwards.
Screenshots
Verdict
The clearest difference is ads: Anagrail at none against Trace's shown. Anagrail also leads on rating (4.0 vs 3.5) and monetization model (free vs free with in-app purchases). Trace's advantage is ratings volume (89 vs 1). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Trace sells 10 in-app purchases, starting at $2.99 per 7 days and Anagrail sells 9 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Anagrail holds the better App Store score, 4.0 against 3.5. That said, the two scores are not equally well evidenced: Trace has 89 ratings behind it against 1, so its average is the more settled of the two.
Trace ships an update every 3 weeks, Anagrail every 9 days. Both last shipped on October 24, 2026.
| Parameter | Trace | Anagrail |
|---|---|---|
| Price | Free | Free |
| Rating | 3.5 (89 ratings) | 4.0 (1 ratings) — better |
| Positive reviews | 34.4% of reviews | — |
| Number of ratings | 89 — better | 1 |
| Update frequency | Every 3 weeks | Every 9 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 15.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 152 MB | 112 MB |
| Age rating | 4+ | 4+ |
| Developer | Two4Tea | Veratus Group Limited |
Customer experience
Trace
Anagrail
Bugs and requests
Trace
Reported bugs
2 issues- App gets stuck at level 150/151
- Unable to progress past certain levels
Requested features
3 requests- Hint system or undo feature
- Ability to bypass stuck levels
- Better level progression
Anagrail
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Trace
- Premium$2.997 Days
- 100 coins$0.99
- Special Offer$1.99
- Premium$2.99
Show 6 moreShow fewer
- 550 coins$4.99
- Special Offer 2$4.99
- 1200 coins$9.99
- Special Offer 3$9.99
- 3200 coins$24.99
- 13000 coins$99.99
Anagrail
- Handful of tiles$0.99
- Revive$1.99
- Lantern oil keg$1.99
Show 6 moreShow fewer
- Bag of tiles$1.99
- SpellRack x5$2.99
- Sack of tiles$3.99
- Colour palettes$4.99
- Jackpot sack$4.99
- Hoard of tiles$7.99







