Draskulla vs Rollbound
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Draskulla
Embark on a dark 2D action adventure as an ancient vampire awakened in a desolate cemetery. Collect resources like blood, bones, and wood to craft Ancient Serum and escape the sealed mine land.
- Vampire protagonist
- Resource collection (blood, bones, wood)
- Crafting system (Ancient Serum)
- 2D action gameplay
- Escape objective
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Draskulla is a dramatic 2D action game where you play as an ancient vampire who has awakened from a thousand-year slumber. Instead of a majestic castle, you wake up in a desolate cemetery where all exits are sealed by the wind. Your mission is to crawl through the darkness, collecting Blood from animals, bones from rotting corpses, and wood from abandoned coffins. All of these products will be exchanged for Ancient Serum, the only key to open the gate to escape the mine land.
Rollbound
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FREE TO TRY, ONE UNLOCK Play the tutorial and real runs up to the ante 3 boss for free, with every charm, carving and boss in the mix. Like it? One purchase unlocks the full game for good, and your run carries straight on into ante 4. No ads, no energy, no timers. Roll five dice, keep the ones you like and reroll the rest, then score the hand they make. Simple. Then the charms show up, and the rules start to bend. Rollbound is a dice roguelite where every run is a new build. Beat each round's target before your hands run out, spend your winnings in the shop, and turn a humble Pair into a five-figure combo that sets the table on fire. EASY TO LEARN Roll, pick the dice you want to score, reroll the rest, then score. Pairs, Full Houses, Straights, Five of a Kind: nine hands, each worth chips × mult. A short guided first round teaches you everything. 99 CHARMS THAT BREAK THE RULES Charms add chips, add mult, multiply your mult, pay you money, or change the rules outright. Order matters: put a ×mult charm last and watch it multiply everything before it. Copy your best charm with Mirror, grow a Snowball every hand, or gamble on Roulette. CARVE YOUR DICE Upgrade the faces of your own dice: Bonus faces for chips, Mult faces, Gold Leaf that pays out, Glass that doubles your mult but might shatter. Chisel a face past 6 for bigger scores and straights you can't roll on normal dice. WATCH THE COMBO CLIMB Every hand counts up die by die and charm by charm, with coins flying and the numbers catching fire when a hand wins the round. Level up your favourite hands with Tomes and build around them. 8 ANTES, 10 BOSSES Each ante ends in a boss with a twist: no rerolls, one hand fewer, pairs worth nothing, a wall of a target. Every run draws eight of the ten. Beat the eighth to win, then keep going in endless mode as far as you dare. A NEW DAILY RUN One seeded run a day, the same dice and shops for everyone. Three tries, and your best counts. Climb the daily Game Center leaderboard and keep your streak alive for bonus cash in your next run. DICE SETS TO UNLOCK Unlock new ways to play: Lucky dice with an extra reroll, Twin dice with only even faces, Crystal dice with glass ones, Weighted dice from 2 to 7, Chaos dice where anything goes, and more. FEATS AND A COLLECTION Earn feats and Game Center achievements, fill your charm collection and chase your best hand. PLAY YOUR WAY Runs take 15 to 25 minutes and are saved after every move, so you can stop at any moment and pick up right where you left off. Plays offline, one-handed, in portrait. Your progress is backed up to iCloud, so it follows you to a new iPhone or iPad. A HAND-MADE CARD ROOM Green felt, walnut and brass, dice that really tumble, the clink of real coins, a relaxed lounge soundtrack and haptics on every roll. All of it drawn in the game, no stock art. NO ADS. EVER. The first three antes are free. If you love it, one purchase unlocks the full game for good: all eight antes, endless mode, the daily run and every dice set, plus everything added later. Nothing else is for sale. No ads, no energy, no loot boxes, and nothing random is ever sold for real money. • Free to try up to the ante 3 boss, then one purchase for everything • 99 charms, 9 hands, 10 bosses and dice sets to unlock • Carvings, tomes and packs to build your run • Endless mode after the eighth ante • Daily run with a Game Center leaderboard and streaks • Saves after every move; plays offline • Sound, music and haptics (each can be turned off) • No account needed Rollbound is made by WL Digital.
Screenshots
Verdict
The clearest difference is in-app purchases: Draskulla at none against Rollbound's 1. Draskulla also leads on iOS requirement (10.0 vs 16.0). On price, rating, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Rollbound sells 1 one-off in-app purchase. Draskulla asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Draskulla against 5.0 for Rollbound. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
Draskulla ships an update daily, Rollbound every 2 days. The most recent releases landed on November 5, 2026 and November 6, 2026 respectively.
| Parameter | Draskulla | Rollbound |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Number of ratings | 1 | 1 |
| Update frequency | Daily — better | Every 2 days |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 10.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 50 MB | 54 MB |
| Age rating | 17+ | 4+ |
| Developer | Thi Giang Nguyen | daniel whitt |
In-app purchases
Draskulla
No in-app purchases
Rollbound
- Full Game$4.99





