Trash Tower Zero vs ECHO
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Trash Tower Zero
Guide a raccoon through challenging physics-based puzzles by stacking, leaning, and exploding your way past obstacles. Master new mechanics across 10 distinct worlds and 100 levels to reach the goal.
- Physics-based puzzles
- Stacking and leaning mechanics
- Explosive elements
- 100 challenging levels
- 10 unique worlds
- New mechanics introduced
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Follow Deeto the Racoon's training montage as he incorporates new radical techniques to stack, lean, hang, explode, and nail his way past obstacles and hazards in this physics-based puzzle game to get to that line. 100 Challenging levels 10 Worlds - new mechanics
ECHO
Navigate a maze of darkness using sound as your only guide. Your voice creates echoes that reveal the environment, but also attract unseen threats. Experience a unique sensory journey with a compelling narrative and challenging gameplay.
- Sound-based navigation
- Taptic Engine feedback
- Journey and Survival modes
- Dynamic soundscape generation
- Voice-based interaction
- Accessibility options
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A maze with no light in it. You are the only light there is. Touch the screen and your voice goes out as a ring. Walls flare where it passes, then fade back into nothing. What you saw, you have to remember. The dark does not keep it for you. Take the Journey, level by level, or go down into Survival: an endless descent, one life, as deep as you dare. TWO VOICES, AND A PRICE A whisper is cheap and shows you almost nothing: a small circle of the world, close to you. A call carries across a room. It charges the resonators that open sealed doors, and it wakes whatever else is down here, listening. A hundred levels are built on that one choice: how much light is worth how much risk. TWELVE ACTS, DEEPENING The first ones teach you your own voice. Then something that sleeps in the dark learns it too. It cannot hear a whisper. A call, it hears. Later the world stops answering at all, and you cross whole rooms from memory while more than one thing follows the sound of you. FELT, NOT ONLY HEARD Every echo fans out under your palm through the Taptic Engine, in time with the sound. Nothing here is a recording. The soundscape is generated live: a calm pad breathing over near-silence, thinning as the dread rises to take its place. Headphones, if you have them. A dark room, if you can. WHAT IT COSTS Levels 1 to 20 are free. That is the whole hunt: both voices, sealed doors, zones of silence, and four acts spent beside things that come for the sound you make. One purchase opens the other eighty and everything in them: the pack that learns your habits, silence laid over whole maps, and the abyss, which is not the bottom. It opens Survival too, the endless descent. There is nothing else to buy, ever. No advertising. No subscription. No account of its own (Game Center is optional). The only permission the game asks for is an optional daily reminder for Survival. ACCESSIBILITY Reduce Motion, from iOS or from the game's own settings, stills the camera shake, the parallax and the pulsing. The echo itself stays: it is the game. Sound and haptics have their own separate controls, and the menus and in-game controls are labelled for VoiceOver. iPhone, held either way. Best alone. ECHO is made by Crowmill. More at crowmill.com.
Screenshots
Verdict
The clearest difference is in-app purchases: Trash Tower Zero at none against ECHO's 1. Trash Tower Zero also leads on device support (3 vs 1) and iOS requirement (12.0 vs 18.0). ECHO's advantage is ads (none vs shown). On price and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. ECHO sells 1 one-off in-app purchase. Trash Tower Zero asks for nothing beyond the download.
Both ship on a similar rhythm, roughly every 2 days. The most recent releases landed on October 30, 2026 and November 6, 2026 respectively.
| Parameter | Trash Tower Zero | ECHO |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 1 — better | — |
| Update frequency | Every 2 days | Every 2 days |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 12.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 439 MB | 4 MB |
| Age rating | 4+ | 9+ |
| Developer | Kei Yanagida | Dashchynski Dzianis |
In-app purchases
Trash Tower Zero
No in-app purchases
ECHO
- The Full Campaign$4.99









