Sphere Chase vs Abyss Block
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Sphere Chase
Guide spheres through smart connections by tapping holes. Clear all spheres before the board fills to win. This minimalist puzzle game challenges your logic and planning skills with strategic gameplay and increasing difficulty.
- Tap-to-play mechanic
- Sphere collection logic
- Strategic gameplay
- Increasing difficulty
- Blocking mechanics
- Simple visuals
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Tap the holes and guide your spheres through smart connections! Only the right paths will let your spheres fall into the targets. Clear all spheres before the board fills up and ends the game! Sphere Case is a minimalist and strategic puzzle game that tests your logic and planning skills. Every tap must be precise. You only get so many slots. Once they’re full, it's game over. Think, plan, and tap! Features: Unique tap-to-play mechanic Satisfying sphere collection logic Strategic gameplay with increasing difficulty Multiple color types with blocking mechanics Simple and elegant visuals No time pressure – pure brain workout
Abyss Block
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ABYSS BLOCK Roll. Think. Survive the void. You are a volcanic block, suspended above an endless cosmic abyss. One wrong move and you fall forever. Every puzzle is a question and the answer is always: the right roll at the right moment. HOW TO PLAY Swipe to roll your block across a grid of floating tiles. Reach the goal tile in as few steps as possible. Simple to learn. Unforgiving to master. Your block is not a cube, it's a 1x2x1 rectangular solid. It stands tall. It lies flat. Its shape changes with every roll, and so does the space it occupies. Every decision has consequences. 50 HAND-CRAFTED PUZZLES No procedural filler. Every level was designed, tested, and tuned by hand. The difficulty curve is honest, you'll earn every solution. Hard Start - puzzles that demand respect from level one. Precision - one wrong move costs you everything. Moving - tiles that shift with every step you take. Islands - isolated platforms, impossible gaps. Abyss - the final test. THE TILES The world beneath your block is never safe: FRAGILE crumbles after you leave. CRUMBLING collapses the moment you step off. HEAVY sinks under your weight, rises when you leave. ICY you slide, whether you want to or not. MOVING travels between two points, locked to your step count. TELEPORT launches you across the void instantly. BRIDGE appears and disappears based on switches you've triggered. SWITCH controls the bridges. GOAL where you need to be. DESIGNED FOR FOCUS No ads. No energy bars. No timers. No internet required after the first launch. The game respects your attention. You play when you want, as long as you want, without interruption. VISUAL IDENTITY Seven layers of parallax sky. A block that glows orange in calm, blazes blue through portals, turns victory green at the goal. The void is beautiful and it wants to swallow you. SUPPORTS Arabic and English. iPhone optimized in landscape and portrait. No account required. Progress saved automatically. Abyss Block. The void is waiting.
Screenshots
Verdict
The clearest difference is ads: Abyss Block at none against Sphere Chase's shown. Sphere Chase's advantage is update cadence (every 5 days vs fortnightly) and iOS requirement (12.0 vs 14.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Sphere Chase ships an update every 5 days, Abyss Block fortnightly. Both last shipped on October 13, 2026.
| Parameter | Sphere Chase | Abyss Block |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (55 ratings) — better | — |
| Positive reviews | 50.0% of reviews | — |
| Number of ratings | 55 — better | — |
| Update frequency | Every 5 days — better | Fortnightly |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 155 MB | 134 MB |
| Age rating | 4+ | 4+ |
| Developer | Tuncay Ozbal | mahmoud hamdo |
In-app purchases
Sphere Chase
No in-app purchases
Abyss Block
No in-app purchases









