The First Ascent vs RaidForm
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
The First Ascent
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“The first ascent” is an immersive climbing adventure where players scale treacherous mountains, sheer cliff faces, and mysterious vertical landscapes in their quest to reach the top. From dark caves to outer space, each level introduces new challenges and environmental hazards like hotwind, falling blizzards, mostly unstable obstacles. Strategic planning, quick reflexes, and precision are the keys to reaching the summit. Upgrade your character and unlock new climbers with unique skills, and collect the useful items along your route. Whether you're racing the clock or exploring at your own pace, "The first ascent" promises a vertical adventure like no other.
RaidForm
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Raid Form is a round-based PvP strategy game where thinking beats reflexes. Every raid starts the same way: you’re given a limited budget and a compact formation grid. Drag and drop your units, lock in your plan, and press play. From there, the battle fully auto-simulates—no control, no panic taps. If you win, it’s because you planned better. THINK BEFORE THE CHAOS Each unit has a clear role. Shield bearers soak damage. Bombers break walls. Swarmers overwhelm. Riders strike deep. Drones bypass defenses entirely. Victory comes from spacing, timing, and smart combinations—not raw stats. BASES ARE PUZZLES You don’t just attack—you design defenses too. Walls funnel enemies. Cannons punish mistakes. Mortars destroy clumps. Traps delete overconfident plays. Every base is a problem, and every loss is visually explainable. ROUND-BASED PvP Raid other players asynchronously over multiple rounds. Adapt your formation, manage your budget, and counter what the base is trying to do. There’s no single solution—only better decisions. WATCH IT ALL UNFOLD Battles are driven by physics and ragdoll simulation, turning good plans into satisfying chaos and bad plans into instant regret. Comedy emerges naturally from the systems—nothing forced, nothing scripted. PROGRESS WITH PURPOSE Earn permanent upgrades, refine your strategies, improve your base designs, and climb the leaderboard. As players get smarter, so must you. No micromanagement. No hidden stats. Just planning, prediction, and payoff. Plan smart. Drop units. Press play.
Screenshots
Verdict
The clearest difference is ads: The First Ascent at none against RaidForm's shown. RaidForm's advantage is update cadence (every 2 days vs every 5 months). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
The First Ascent ships an update every 5 months, RaidForm every 2 days. The most recent releases landed on September 20, 2026 and September 17, 2026 respectively.
| Parameter | The First Ascent | RaidForm |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 5 months | Every 2 days — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 134 MB | 330 MB |
| Age rating | 4+ | 12+ |
| Developer | Chi Nguyen | Gameloops |
In-app purchases
The First Ascent
No in-app purchases
RaidForm
No in-app purchases





