Dynamite push vs Starfall Siege
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dynamite push
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Dynamite Push is a fast-paced cannon battler where you launch mobs to push a dynamite-loaded wall toward the enemy. Time your shots, cast your cards, and control the battlefield to win. If you push the wall into the enemy base, it explodes. If time runs out, the player who pushed farther wins. Core Gameplay: Fire mobs from your cannon to push the wall forward Use "Flow" to activate strategic cards Choose from Gates or Magic cards to control the flow of battle Win by pushing the wall into the enemy zone, or having the lead when time runs out Gates: Dynamite Push (increased push power) 2x (unit multiplier) Speedup (movement speed) Health Boost (tankier mobs) Magic Cards: Sniper (single-target elimination) Meteor (area damage) Tornado (disrupt and scatter) Cannon Overclock (rapid-fire boost) Match Rules: 3 minutes of regular time 2 minutes of overtime with faster Flow generation One winner: the player who dominates the push Simple to play, hard to master. Focused, fast, and explosive — this is push-based combat with card strategy at its core.
Starfall Siege
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Starfall Siege is a retro-style arcade shooter built for mobile - fast, frenetic, and endlessly replayable. Pilot your spaceship through dozens of phases across multiple themed worlds and story arcs: frozen tundras, volcanic rifts, digital voids, ancient sanctums, raging storms, and more. Every world ends with a unique boss battle, each with its own attack pattern and pixel-art design. A diverse roster of enemy types stands between you and victory. Face armored invaders, invisible phantoms, erratic berserkers, drone-deploying carriers, mine-laying bombers, and shielded guardians - each requiring a different strategy to defeat. Power up your ship with collectible upgrades: triple shots, piercing lasers, plasma cannons, freeze blasts, shields, magnets, and more. Combine them wisely - the right loadout can mean the difference between survival and destruction. One carefully tuned challenge: 48 phases across 12 worlds that ramp from relaxed to frantic. Fun from the first wave, and beatable once you learn every boss. Unlock spaceships with their own perks and make your pilot yours. Climb the Game Center leaderboard, earn 13 achievements, and discover every enemy, boss, and power-up in the in-game Codex. FEATURES * Multiple themed worlds across evolving story arcs * Unique boss battles with distinct attack mechanics * Diverse enemy types with different behaviors * Power-ups to collect and combine mid-run * 48 phases across 12 worlds, each ending in a boss fight * Unlockable spaceships, each with its own perk * Game Center leaderboard and 13 achievements * In-game Codex - learn about every enemy and power-up * Retro pixel-art visuals and synthesized chiptune soundtrack * Smooth gameplay on 60 Hz and 120 Hz displays Old school soul. New school speed. The invasion has begun.
Screenshots
Verdict
The clearest difference is in-app purchases: Dynamite push at none against Starfall Siege's 8. Dynamite push also leads on update cadence (every 3 days vs weekly) and device support (3 vs 1). On price and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Starfall Siege sells 8 one-off in-app purchases. Dynamite push asks for nothing beyond the download.
Dynamite push ships an update every 3 days, Starfall Siege weekly. The most recent releases landed on October 30, 2026 and October 25, 2026 respectively.
| Parameter | Dynamite push | Starfall Siege |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days — better | Weekly |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 12.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 172 MB | 54 MB |
| Age rating | 9+ | 9+ |
| Developer | OOX LIMITED | Kevin de Oliveira Bruno |
In-app purchases
Dynamite push
No in-app purchases
Starfall Siege
- Celestial Ship$0.99
- Reaper Ship$0.99
- Tempest Ship$0.99
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- Phantom Ship$0.99
- Specter Ship$0.99
- Viper Ship$0.99
- Titan Ship$0.99
- All Ships Bundle$2.99
Questions
Is Dynamite push free?
Is Starfall Siege free?
Do Dynamite push or Starfall Siege have ads?
Which is updated more often, Dynamite push or Starfall Siege?
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