Swift Tiler vs Bloomstream
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Swift Tiler
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Swift Tiler is a brand-new take on jigsaw puzzles. Just swipe tiles into place and watch beautiful artworks come to life. 【FEATURES】 ■ One Simple Swipe No complicated controls. Slide tiles upward into the grid and complete the picture. Anyone can pick it up in seconds. ■ Hundreds of Beautiful Artworks From adorable kittens and whimsical animal scenes to breathtaking landscapes, vibrant florals, and dreamy cityscapes — every stage reveals a stunning new picture worth framing. ■ Collection Gallery Every puzzle you complete is added to your personal gallery. Revisit your masterpieces anytime and watch your collection grow, one beautiful piece at a time. ■ AutoFill & Helpful Boosts Stuck on a tricky stage? Use AutoFill to complete a tile automatically. The friendly Curator is always there to guide you. ■ Perfect for Any Moment Each stage takes just a few minutes — ideal for commutes, coffee breaks, or unwinding after a long day. Pure relaxation in the palm of your hand. ■ Play in 8 Languages Available in English, Japanese, Chinese (Simplified & Traditional), Korean, Spanish, French, German, and Portuguese. 【HOW TO PLAY】 1. Swipe a tile from below upward into the puzzle frame 2. Fit each piece perfectly into the 6x6 grid 3. Complete the picture and reveal a beautiful artwork 4. Collect every masterpiece in your gallery 【WHO IS THIS FOR】 - Jigsaw and puzzle game fans - Art lovers who enjoy stunning visuals - Anyone seeking a calm, mindful break - Players who love simple yet satisfying gameplay Free to play. Contains ads. Start your gallery today — your next masterpiece is just a swipe away.
Bloomstream
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Water always finds its way. Your job is to show it where to go. Bloomstream is a cozy water-flow puzzle. Tap a mound of earth to dig it out and the spring pours through the gap — down, sideways and up again, filling every space it can reach, just like real water. Tap open ground to build a wall and hold the flood back. One finger, two moves: dig or dam. Everything else is the water. WHAT THE WATER IS FOR • Seedlings bloom the moment the water reaches them. Every one has to bloom. • Fish need their pool filled before you can finish. • Cats must stay dry. Flood the cat and the level is over — so wall it off before you open the channel that would soak it. • Frost spreads along any water it touches and turns it solid. Ice levels are races: dig your route before the cold gets there. Built a wall too late? Build another. Cutting a pool off from the spring drains it away again, the blooms fold back into seedlings, and you can try a different line. Nothing is wasted, nothing is punished. NO PRESSURE, EVER • No timers. • No move limits, no par, no star ratings. • No lives, no energy, no waiting to play again. • Play offline, anywhere, for as long as you like. You lose a round only by making a genuinely wrong move, and you can start it over instantly. Most levels come apart in a minute or two, once you spot the one dig that routes the water around the thing you were trying to protect. That moment — "oh, THAT's where the channel goes" — is the whole game. HAND-BUILT LEVELS, EVERY ONE PROVED SOLVABLE Over fifty levels, ordered so the gardens grow with you: a tiny board and two taps at the start, then bigger gardens, cats to protect, and finally the frost. Every level has been checked by a solver before release, so there are no impossible boards and none that solve themselves by accident. GENTLE ON THE EYES AND EARS A warm little garden diorama, soft toy-like blocks, water that sweeps across each tile as it arrives, and the small sounds of digging, splashing and blooming — each dig a step up a scale as you carve a channel. Sound and vibration can be switched off in settings. A PUZZLE GAME FIRST No farm to decorate, no story to sit through, no meters to refill. Just a garden, a spring, and the question of where to dig. Something calm for the end of the day that still makes you feel clever. Grab a level. Let it flow.
Screenshots
Verdict
The clearest difference is iOS requirement: Swift Tiler at 13.0 against Bloomstream's 15.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Swift Tiler | Bloomstream |
|---|---|---|
| Price | Free | Free |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 229 MB | 143 MB |
| Age rating | 4+ | 4+ |
| Developer | INTEREST, Inc. | Pixel Envision Ltd. |
In-app purchases
Swift Tiler
No in-app purchases
Bloomstream
No in-app purchases









