Lab Gone Wrong vs Dice Dice Incremental
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Lab Gone Wrong
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Lab Gone Wrong is a delightfully chaotic idle simulation game where science meets slapstick. Build a lab full of unpredictable experiments, from hamster-powered generators to interdimensional sandwich portals. Recruit eccentric assistants like Becky the Intern and Professor Forgetful, each bringing unique boosts to your progress. Enjoy randomized events, unlock dozens of achievements, and embrace the madness of scientific innovation. Whether you’re in it for the stats, the story, or the silliness, this lab has something for every budding mad scientist. Features: • 21 ridiculous scientific projects • Unique assistants with special perks • Dynamic random events • 80+ achievements • Project synergy system • Real-time progress tracking and statistics No ads. No online requirements. Just pure chaotic fun.
Dice Dice Incremental
Tap to roll dice, collect coins, and progress through an extensive upgrade system. Enjoy offline earnings and discover unique dice mechanics like combos and special fate dice. This incremental game offers a challenging Brutal Mode for risk-takers.
- Roll up to 12 dice
- Combo system for pairs and more
- Prestige system with major unlocks
- Offline earnings
- Brutal Mode with negative dice
- Custom symbol dice
- Companion phone app
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DDI is an incremental game for your wrist. Tap to roll, collect coins, and build your way through a deep upgrade system, all from your wrist. Features: - Roll up to 12 dice per throw - Combos: pairs, triples, up to eight-of-a-kind - Prestige system with 7 major unlocks - Offline earnings while the app is closed - Brutal Mode: negative dice faces for higher risk - Custom symbol dice with tiered bonus rewards - Lucky Sprout fate die for roll multipliers - Phone companion app with live stats
Screenshots
Verdict
The clearest difference is price: Dice Dice Incremental at Free against Lab Gone Wrong's $1.99. Lab Gone Wrong's advantage is update cadence (every 3 days vs every 6 weeks). On ads, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Dice Dice Incremental is free to download; Lab Gone Wrong costs $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Lab Gone Wrong ships an update every 3 days, Dice Dice Incremental every 6 weeks. The most recent releases landed on October 8, 2026 and October 6, 2026 respectively.
| Parameter | Lab Gone Wrong | Dice Dice Incremental |
|---|---|---|
| Price | $1.99 | Free — better |
| Rating | — | 4.5 (2 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 2 — better |
| Update frequency | Every 3 days — better | Every 6 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPad | iPhone, iPad, Apple Watch — better |
| Requires iOS | 18.5 | 17.0 — better |
| Further details — not scored | ||
| Size | 5 MB | 7 MB |
| Age rating | 9+ | 4+ |
| Developer | Takumi Kanzaki | Eloi Maranon |
In-app purchases
Lab Gone Wrong
No in-app purchases
Dice Dice Incremental
No in-app purchases
Questions
Is Lab Gone Wrong free?
Is Dice Dice Incremental free?
Do Lab Gone Wrong or Dice Dice Incremental have ads?
Which is updated more often, Lab Gone Wrong or Dice Dice Incremental?
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