WhereWas vs Blamo
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
WhereWas
A daily game where you guess the location of photos from your camera roll. Earn lives and rounds by guessing correctly, and collect your wins on a personal globe. Offers optional in-app purchases for more gameplay.
- Guess photo locations from camera roll
- Daily one-life gameplay
- Three rounds per day
- Map-based guessing
- Collect wins on a personal globe
- Optional in-app purchases for more gameplay
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"GEO-GUESSER FOR YOUR CAMERA ROLL" Your greatest memories are trapped in your camera roll. So we made a daily game to show you a set of your own photos and you have to guess where in the world they were taken. You get one life per day and three rounds to play, each round with one photo. WHERE WAS THIS TAKEN? We show you a photo from your camera roll, you have to guess where it was taken. Forgot? You have one life or the game is over. Lives reset the next day. FIND IT ON THE MAP Zoom into the correct location on the map. Tap the map to place a pin. If your pin is close enough to the actual location, you win and can play more rounds. COLLECT YOUR WINS Every time you guess a photo correctly, it gets displayed on your globe for you to view when you're out of lives or rounds for the day. GET MORE LIVES AND ROUNDS If you want to play more, you can pay for 3x the lives and almost double the rounds (5 photos). You also can skip hard photos and you get a hint on the back of each photo. COMPLETELY PRIVATE AND SECURE - YOUR PHOTOS NEVER LEAVE YOUR IPHONE To play this game, you need give the app Photo Library Access. Your photos remain on your device and are only seen by you. We read the geographic data from your images without seeing the images themselves. NO ADS AND PLAY FOR FREE FOREVER WhereWas has no ads and is free to play forever. If you want to play more, you can buy WhereWas Plus for more lives and rounds.
Blamo
Describe any game idea in a sentence and instantly play it. Remix existing games, add AI-powered elements, and share your creations with a global community. Experience instant play without downloads or installations.
- Create games from text descriptions
- Instant play, no downloads
- Remix and customize existing games
- AI-powered game elements
- Global leaderboards
- Text-to-speech for game audio
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Make a game as fast as you can think of one. Blamo turns any idea into a playable game in seconds for free. Type what you want: "a raccoon stealing snacks," "sharks with frickin' laser beams" and moments later you're playing it. No engine, no code, no build. Share to the feed and let anyone play. Send it to your friends with a link. Anyone can play on any device, even without installing the app. No ads, no purchases - just vibes. How it works: - Describe it, play it. You type an idea, Blamo builds the game. It's instantly shareable. Seconds, not weeks. - Remix anything. See a game you like? Change the character, raise the difficulty, change the style, make it weirder. Every game is a starting point. - Instant play. Nothing to download or install. Games run the moment you tap them. - A social feed. Like, comment, and follow. Fun games spread because people share them. - Record your fun. Instant play-to-sharable-video, optionally include face-camera. What your Blamos can do: - Native phone stuff. Haptic vibrations, tap, swipe, and tilt. - Music generation. Automatically include game sounds and music from your description. - 2D and 3D art. Any style you can think of, it'll do it's best to make it. - AI inside the game. An LLM inside what you make: adaptive enemies, generated dialogue, levels that never repeat. - Global leaderboards. Every game ships with a scoreboard. Be the best in the world at all the weirdest games. - Voice. Text-to-speech built in. Narrators, talking characters, voice prompts. - Mini apps. Stuff that isn't even a game. Parody apps. Meme games. Think it. Play it. Share it. Remix it. BLAMO!
Screenshots
Verdict
The clearest difference is in-app purchases: Blamo at none against WhereWas's 2. Blamo also leads on ratings volume (18 vs 2). WhereWas's advantage is ads (none vs shown) and update cadence (weekly vs every 3 weeks). On price, rating, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. WhereWas sells 2 in-app purchases, starting at $3.99 per 7 days. Blamo asks for nothing beyond the download.
WhereWas holds the better App Store score, 5.0 against 4.8. That said, the two scores are not equally well evidenced: Blamo has 18 ratings behind it against 2, so its average is the more settled of the two. Written reviews point the same way: 100% of WhereWas's written reviews are positive against 86% of Blamo's.
WhereWas ships an update weekly, Blamo every 3 weeks. The most recent releases landed on October 22, 2026 and October 24, 2026 respectively.
| Parameter | WhereWas | Blamo |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) — better | 4.8 (18 ratings) |
| Positive reviews | 100.0% of reviews — better | 85.7% of reviews |
| Number of ratings | 2 | 18 — better |
| Update frequency | Weekly — better | Every 3 weeks |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17.6 | 17.6 |
| Further details — not scored | ||
| Size | 31 MB | 17 MB |
| Age rating | 4+ | 12+ |
| Developer | AppClub, LLC | BLAMO, Inc. |
Customer experience
WhereWas
Blamo
In-app purchases
WhereWas
- Plus Weekly3 Days trial$3.997 Days
- Plus Yearly$24.991 Year
Blamo
No in-app purchases









