Ходи Конём vs Span
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Ходи Конём
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“Knight’s Move” is an engaging logic game inspired by the movement of a chess knight. The mechanics, simple at first glance, reveal deep strategic possibilities: each move is a challenge, and each round is a path to improving your own skills. How to play: You are presented with a game board. You control a knight that can move strictly according to chess rules: in an “L” shape — two squares in any direction. Your task is to cover as many squares as possible without repeating moves and without getting stuck. The more moves you make, the higher your score! Features and capabilities: - Simple and intuitive interface — focus on the game, nothing superfluous - Statistics and achievements — track your best results, average number of moves, and number of games played - Resetting statistics — start from scratch at any time - No restrictions or timers — play at your own pace - Easy controls — perfect for all ages - Minimalist design — all attention on the essence
Span
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Span is a calm, physics-driven bridge builder. Draw a bridge across the gap, choose your materials, then press Test and watch it carry the load — or buckle in glorious slow motion. Every beam glows with the forces running through it: a live X-ray of tension and compression, so you can see exactly why it held, or why it snapped. Rewind, move one strut, try again. • 57 hand-built levels across eight worlds — timber valleys to ocean straits • Timber, steel, stone, cables and road & rail decks • Real hazards: wind, earthquakes, thermal stress and floods • Drawbridges, canal locks, trains and passing ships • God-mode Sandbox: unlimited budget, every material, every disaster • Level editor: sculpt terrain, place anchors, schedule the traffic • One-tap replay export — share your best holds and worst fails No ads. No timers. No subscription. Buy once, build forever. Free through Chapter 1 — unlock the full game (all worlds, the sandbox and the editor) with a single purchase. Road vehicle models by Daniel Zhabotinsky (CC BY 4.0). Full credits in-app.
Screenshots
Verdict
The clearest difference is in-app purchases: Ходи Конём at none against Span's 1. Span's advantage is update cadence (every 6 days vs every 7 months). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Span sells 1 one-off in-app purchase. Ходи Конём asks for nothing beyond the download.
Ходи Конём ships an update every 7 months, Span every 6 days. The most recent releases landed on October 30, 2026 and November 6, 2026 respectively.
| Parameter | Ходи Конём | Span |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 7 months | Every 6 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Devices | iPhone | iPhone, iPad — better |
| Requires iOS | 17.6 | 17.0 — better |
| Further details — not scored | ||
| Size | 3 MB | 60 MB |
| Age rating | 4+ | 4+ |
| Developer | Ilnar Izhguzin | Dodecki Labs |
In-app purchases
Ходи Конём
No in-app purchases
Span
- Span Complete$7.99









