Comparison

Fauve vs Ascent Reverb

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Fauve

This audio processor captures and reinterprets sonic fragments, introducing intentional glitches, distortions, and variations. It allows users to reshape sounds, creating unique soundscapes that blend memory and reality.

Highlights
  • Records and breaks down incoming audio into fragments
  • Introduces intentional glitches, distortions, and memory errors
  • Allows shaping playback with sampling/slicing parameters
  • Sculpts amplitude through 'Absence' parameter
  • Blurs reality with 'Mirage' parameter for dream-like effects
  • Lock parameters to preserve settings while browsing presets
  • In-GUI information for parameter details
Read full description

Fauve is an audio processor that collects sonic fragments and replays them, not always faithfully. It forgets, distorts, and glitches into new meanings.  Like the hallucination of a broken machine. A fractured memory, yours to reshape. "Fauve is a perfect cure for sound-alike effects. It really is distinct from other buffer/glitch and granular tools. And it strikes an ideal balance between predictability and weirdness, between polished controls you can learn and master and unexpected combinations that surprise you." Peter Kirn – CDM By continuously recording incoming audio, Fauve analyzes and breaks sound into small units we call collections. When playing them back, it sometimes fails, opening space for the user to edit and shape the material according to their own sonic vision. Fauve can be a harsh distortion, a gentle shadow, a paroxysmal dance between reality and dream, and much more. It can slightly scramble your sound, completely strip it of its original meaning, or introduce subtle, almost imperceptible variations to make it richer, yet always organic. Fauve disrupts, but never destroys. REMEMBER / FORGET Fauve listens and remembers — but it may forget to capture the present, getting stuck in the past. It blends memory and reality, shaping a soundscape as if it were truly what it just heard. BEHOLD THE HALLUCINATION Beyond the native errors of its faulty replicatory nature, Fauve opens space for your design: you can shape the playback of fragments using classic sampling/slicing parameters like Disorder, Repeat, Freeze, and playhead rate. SHAPING THROUGH ABSENCE Sculpts amplitude in two distinct ways through Absence: turn left to assign a random value to each fragment for more organic results, or turn right to introduce audio drops, adding uncertainty, or even reaching distortion wilderness on shorter fragments. BEYOND BALANCE: ENTER THE MIRAGE Let Fauve blur reality with its dream using the Mirage parameter. Shape the balance, focus it across the stereo field, and control amplitude for both source and processed sound. LOCK PARAMETERS Enable lock toggle to preserve key parameters values while browsing presets. IN-GUI INFOS Enable Infos toggle to get all parameters details always in sight; just hover on a parameter. Fauve is a totem/series plugin, and like all totems, it follows its own logic. Timing in Fauve doesn’t rely on beats or note values — it’s driven by the material itself. Every operation is triggered by zero crossings, making the outcome deeply dependent on the source. Same settings, radically different results.

About

Ascent Reverb

This audio plugin offers a dual-reverb engine, blending a spacious hall with a granular pitch-shifting particle effect. Create subtle ambient spaces or dramatic otherworldly atmospheres with intuitive controls and built-in ducking for mix clarity.

Highlights
  • Dual reverb engine
  • Granular pitch-shifting particle reverb
  • Spacious hall reverb
  • Pitch transposition up to one octave
  • Dynamic ducking compressor
  • Cross-platform preset manager
Features
Read full description

Ascent is a dual reverb for iPhone and iPad. It pairs a deep, natural hall reverb with a granular pitch-shifting particle engine: two reverbs, one interface, built to work together. The result is a sound that moves, from grounded, room-filling depth to shimmering, pitch-shifted atmospheres that evolve over time. The hall is the foundation; it always runs. The particle engine sits on top, and BLOOM sets how much of it you hear. Pull Bloom to zero for a pure hall, push it up for shimmer over the space, and dial in the built-in ducking compressor to keep your dry signal present. Subtle space to full cinematic wash, without ever touching a second effect. FEATURES • Dual reverb engine: hall reverb and particle reverb run simultaneously, with Bloom controlling the amount of shimmer. • Granular particle engine: pitch transposition from -12 to +12 semitones. Dual overlapping grains eliminate the metallic artifacts common in lesser shimmer reverbs, and an octave down gives darker, sub-octave shimmer just as easily as pitching up. • Expanse control: three tuned room modes (Small, Medium, Large) shape the delay network and spatial character of the hall, not just the decay time. • Particulate: adds a touch of randomness to grain pitches for thicker, more organic texture. • Built-in dynamic ducking: reverb tails pull back on transients automatically, keeping your dry signal present without constant fader riding. • Full preset manager with factory presets and favorites. • Runs as an AUv3 plugin in your favorite host, plus a standalone app. Ascent is part of Audio Damage's Motion Effects family, alongside Descent and Traverse. No accounts, no subscriptions, no in-app purchases. Buy it once and it is yours.

Screenshots

Fauve3 screens
Ascent Reverb3 screens

Verdict

The call

The clearest difference is review sentiment: Ascent Reverb at 100% against Fauve's 75%. Ascent Reverb also leads on rating (5.0 vs 4.7). Fauve's advantage is ratings volume (19 vs 6) and price ($3.99 vs $4.99). On ads, in-app purchases, monetization model and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Fauve costs $3.99 and Ascent Reverb $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Ascent Reverb holds the better App Store score, 5.0 against 4.7. Both are backed by a comparable volume of ratings — 19 and 6 respectively. Written reviews point the same way: 75% of Fauve's written reviews are positive against 100% of Ascent Reverb's.

Scorecard5 real differences · 5 level
Fauve versus Ascent Reverb: the parameters behind the verdict, then further details
ParameterFauveAscent Reverb
Price$3.99 — better$4.99
Rating4.7 (19 ratings)5.0 (6 ratings) — better
Positive reviews75.0% of reviews100.0% of reviews — better
Number of ratings19 — better6
Update frequency—Every 2 months
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS9.3 — better16.0
Further details — not scored
Size7 MB39 MB
Age rating4+4+
DeveloperK-DevicesAudio Damage, Inc.

Customer experience

Fauve

All ratings19 ratings
Positive94.7%
Neutral0.0%
Negative5.3%
Written reviews4 reviews
Positive75.0%
Neutral0.0%
Negative25.0%

Ascent Reverb

All ratings5 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews3 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

None

Fauve

No in-app purchases

None

Ascent Reverb

No in-app purchases

Questions

Is Fauve free?
Fauve costs $3.99, with no in-app purchases.
Is Ascent Reverb free?
Ascent Reverb costs $4.99, with no in-app purchases.
Which has better reviews, Fauve or Ascent Reverb?
Ascent Reverb is rated higher. Fauve averages 4.7 out of 5 from 19 ratings, while Ascent Reverb averages 5.0 from 6 ratings.
Do Fauve or Ascent Reverb have ads?
Neither Fauve nor Ascent Reverb shows ads.

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