Doodle60 vs Nathan's Cube Trainer
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Doodle60
A fast-paced drawing game where players have 60 seconds to create a drawing based on a prompt. Features easy-to-use tools, endless inspiration, and options to share creations or compete in challenges.
- 60-second drawing timer
- Intuitive drawing tools
- Endless drawing prompts
- Instant sharing of doodles
- Challenge mode for competition
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Ready. Set. Draw. Doodle 60 is the fast-paced drawing challenge that sparks your creativity and tests your speed. You have just 60 seconds to bring your ideas to life—whether it is a quick doodle, a simple sketch, or an artistic masterpiece. Features: • 60-Second Timer – Beat the clock and keep your creativity flowing. • Easy Drawing Tools – Smooth, intuitive, and fun to use. • Endless Prompts – Get inspired with random ideas or create your own. • Share Instantly – Show your doodles to friends in one tap. • Challenge Mode – Compete with friends or test yourself daily. Perfect for artists, casual doodlers, and anyone looking for a fun creative break. How much can you draw in 60 seconds? Let’s find out.
Nathan's Cube Trainer
This app helps cubers improve their Rubik's Cube solving skills through flashcard-style practice. It focuses on algorithm recall, consistency, and pattern recognition with custom diagrams and weak-case tracking. Features include timers, solve tracking, and Apple Watch support.
- Flashcard-style algorithm training
- Weak-case tracking and review
- Solve count tracking
- CFOP segmented timer
- OLL and PLL training
- F2L animations
- Apple Watch companion app
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Nathan’s Cube Trainer is a recognition-focused Rubik’s Cube training app designed to help cubers improve algorithm recall, consistency, and pattern recognition through focused flashcard-style practice. Train PLL, OLL, F2L, two-sided OLL/PLL recognition, and more with custom diagrams, weak-case tracking, and Apple Watch support. Features: • Flashcard-style algorithm training • Weak-case tracking and review • Solve count tracking • Timer with saved solves and progress graphs • CFOP segmented timer to track time spent in each step of your solve • Simple OLL and PLL training (10 OLLs and 6 PLLs) • Full OLL and PLL training (72 OLLs including mirrored cases, and 28 PLLs) • Two-sided PLL and OLL recognition drills • F2L animations (37 cases) • Advanced F2L animations (91 cases) • Mirror F2L cases left/right and front/back to train all four positions • Continuous F2L practice with progression tracking • 4x4 parity training • Megaminx training • Apple Watch companion app for quick solve-count tracking without pulling out your phone, plus PLL/OLL recognition practice • Import/export support for backups The app is built around the training methods I personally developed and use every day to improve recognition, recall, and consistency while solving. Learn the algorithms, improve recognition, and watch your speed improve!
Screenshots
Verdict
The clearest difference is rating: Doodle60 at 5.0 against Nathan's Cube Trainer's 2.0. On price, ratings volume, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Doodle60 holds the better App Store score, 5.0 against 2.0. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
Doodle60 ships an update fortnightly, Nathan's Cube Trainer every 2 weeks. The most recent releases landed on October 30, 2026 and October 31, 2026 respectively.
| Parameter | Doodle60 | Nathan's Cube Trainer |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | 2.0 (1 ratings) |
| Positive reviews | — | 0.0% of reviews |
| Number of ratings | 1 | 1 |
| Update frequency | Fortnightly | Every 2 weeks — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad | iPhone, Apple Watch |
| Requires iOS | 18.5 | 18.2 — better |
| Further details — not scored | ||
| Size | 14 MB | 86 MB |
| Age rating | 4+ | 4+ |
| Developer | Hakan Kaba | Nathaniel Garrett Davis |
In-app purchases
Doodle60
No in-app purchases
Nathan's Cube Trainer
No in-app purchases
Questions
Is Doodle60 free?
Is Nathan's Cube Trainer free?
Which has better reviews, Doodle60 or Nathan's Cube Trainer?
Do Doodle60 or Nathan's Cube Trainer have ads?
Which is updated more often, Doodle60 or Nathan's Cube Trainer?
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