The Captain vs TinyTombs
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
The Captain
Embark on a thrilling space adventure as a stranded science officer racing against time to save Earth. Make critical decisions, engage in epic space battles, and navigate a galaxy of tough choices to find your way home.
- Galactic exploration
- Branching narrative choices
- Space combat
- Ship customization and upgrades
- Resource management
- Social engineering and diplomacy
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You are Captain Thomas Welmu, a Spacefleet science officer stranded on the far side of the galaxy. Dark forces are racing toward Earth—and you carry the only thing that can stop them. As captain, you travel the galaxy against the clock. Plot the shortest route home, or detour for an experimental wormhole? Chase a distant distress signal, or raise funds to upgrade your engine? Explore new worlds and decide how far you’ll go: interfere with a pre-space civilization, uncover a covert military secret, return a dying life-form’s brain to its people—or use it to upgrade your ship. What could go wrong? Plenty. Fight epic space battles with Type 2 Vacuum Rockets and a freshly polished Plasma Gun—or slip by and hope nobody notices. When pirates wreck your ship, repair her yourself on the cheap, pay the professionals, buy a Shield Buster, or pick up a couple of convenient nuclear warheads. Collect new friends or make new enemies. Sacrifice someone for the greater good? Rat out an undercover cop to get home faster? Hide a life-changing truth so they’ll stay by your side? Social-engineer your way home through a galaxy of tough choices: blast a vault or find a quieter way in, pull an undercover heist with a consciousness transmitter, escape an automated maximum-security prison in space—and maybe look fabulous in tight pink swimwear. The decisions are all up to you. You won’t be able to save everyone.
TinyTombs
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Small hero. Deep trouble. TinyTombs is a bite-sized roguelite dungeon crawler with a twist no other game has: you cast spells by drawing them. Slow time, trace an ancient glyph with your finger, and release to unleash it. The better your drawing, the deadlier the spell. Maps, Enemies and character upgrades are all procedurally generated and you will never play the game the same in each run. Descend through endless procedurally generated dungeons - mossy groves, gilded crypts, sunken labyrinths - each one named, each one new. Fight through packs of hand-crafted and procedurally grown creatures, outsmart ancient trials, uncover hidden caches sealed behind webs and ice, and face unique colossal bosses whose halls slam shut behind you.
Screenshots
Verdict
The clearest difference is price: TinyTombs at Free against The Captain's $6.99. The Captain's advantage is chart position (#93 vs unranked). On ads, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
TinyTombs is free to download; The Captain costs $6.99 up front. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | The Captain | TinyTombs |
|---|---|---|
| Price | $6.99 | Free — better |
| Rating | 5.0 (3 ratings) — better | — |
| Number of ratings | 3 — better | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Best chart rank | #93 — better | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.6 | 14.0 — better |
| Further details — not scored | ||
| Size | 1.2 GB | 94 MB |
| Age rating | 12+ | 12+ |
| Developer | Experimental Gameplay Group | Dawson Walker |
In-app purchases
The Captain
No in-app purchases
TinyTombs
No in-app purchases









