Castle Model Viewer vs Corner Radius
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Castle Model Viewer
View and interact with a wide range of 2D and 3D model formats. Explore models, play animations, and save screenshots. Supports various file types including glTF, X3D, and OBJ, with options to open ZIP archives containing models and textures.
- Supports glTF, X3D, VRML, IFC, Spine JSON, and more
- Open ZIP files with models and textures
- Change navigation types (walk, fly, examine, 2D)
- Play animations
- Save screenshots
- Display scene statistics
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Viewer for 3D and 2D model formats supported by the Castle Game Engine: - glTF - X3D - VRML - IFC - Spine JSON - sprite sheets (in Castle Game Engine, Cocos2D and Starling XML formats) - MD3 - Wavefront OBJ - 3DS - STL - Collada - and more. In addition to the above formats, it also allows to open a ZIP file that contains a single model and associated media (like textures, sounds etc.). You can change navigation type (walk, fly, examine, 2D), jump between viewpoints, play chosen animations, save a screenshot, display scene statistics (triangle, vertex count) and more. The application comes with a few sample files, and naturally you can open your own 3D and 2D model files. The models must be self-contained, e.g. you have to - use GLB with all the textures packed in one file, - or X3D with all textures expressed as PixelTexture or data URI, - or just put your model with data (like textures) inside a zip. - We have documented how to make your models self-contained here: https://castle-engine.io/castle-model-viewer-mobile This is an open-source software, available to you for free. There are no ads or tracking. We appreciate if you can support us: https://www.patreon.com/castleengine !
Corner Radius
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Pick the exact corner radius for a button, card, sheet, or app icon — and see it live, at real size, before you write a single line of code. Most radius decisions happen blind: you type a number, rebuild, squint, and type another. RadiusPreview turns that loop into one slider. Drag it and a real, scalable shape reshapes instantly on screen — 0 to 160 pt, uniform or corner-by-corner. Flip between Apple's continuous squircle and a true circular arc and watch the difference the way your eyes actually read it. When the shape looks right, the exact CSS, SwiftUI, or SVG is already written for you, ready to copy. WHAT YOU GET - One slider that reshapes a real UI surface in real time — no rebuild, no guessing - Copy-ready CSS, SwiftUI, and SVG code for the exact shape on screen - Independent control of all four corners for sheets, chat bubbles, and tabs - A continuous-vs-circular comparison that finally explains why one looks softer - 12 ready-made presets — card, button, pill, sheet, squircle, app icon mask and more - A saved library of your shapes, so a decided radius never gets re-litigated PERFECT FOR - iOS developers matching SwiftUI surfaces to the system look - Web and front-end developers writing border-radius by hand - Product and UI designers defining a radius scale for a design system - Anyone who has ever argued about whether 12 or 16 looks better WHY NOT JUST EYEBALL IT IN THE INSPECTOR? Because a radius of 44 pt on a 260 pt card is not the same radius on a 56 pt button, and a continuous curve at 24 does not match a circular curve at 24. Seeing both at true size, side by side, takes seconds — reworking a component after it ships takes a day. LEARN A built-in Learn section explains the nested-radius rule, how to build a radius scale, the half-height pill trick, per-corner syntax in CSS and SwiftUI, and when sharp beats soft. PRIVACY Everything runs on your device. No account, no sign-in, no ads, no tracking. It works fully offline. FULL ACCESS Premium unlocks per-corner radius control, SwiftUI and SVG code export, the side-by-side continuous vs circular comparison, and all premium presets. Available as a weekly subscription, a yearly subscription, or a one-time lifetime purchase. CSS export, uniform radius, free presets, the radius scale reference, saved shapes, and the Learn section are included without a subscription. Open the app, drag the slider until the corner looks right, and paste the code into your project. Terms of Use (EULA): https://web-levi.web.app/terms Privacy Policy: https://web-levi.web.app/privacy-policy Questions? https://web-levi.web.app/#contact
Screenshots
Verdict
The clearest difference is in-app purchases: Castle Model Viewer at none against Corner Radius's 3. Castle Model Viewer also leads on device support (3 vs 1) and iOS requirement (13.0 vs 17.0). On price and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Corner Radius sells 3 in-app purchases, starting at $2.99 per 7 days. Castle Model Viewer asks for nothing beyond the download.
| Parameter | Castle Model Viewer | Corner Radius |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) — better | — |
| Number of ratings | 2 — better | — |
| Update frequency | — | Monthly |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 13.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 72 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | MICHALIS KAMBURELIS | Phuc Pham |
In-app purchases
Castle Model Viewer
No in-app purchases
Corner Radius
- Weekly$2.997 Days
- Yearly$14.991 Year
- Lifetime Pro$29.99









