UnderGuild vs Defend The Last Tower
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
UnderGuild
Engage in fast-paced strategy battles, commanding heroes and mercenaries against monster waves. Master tactical placement, unit fusion, and epic boss fights to achieve victory. Your strategic decisions are key to overcoming relentless challenges.
- Tactical hero & mercenary placement
- Unit fusion and evolution
- Challenging boss fights
- Endless unit combination strategies
- Engaging offensive gameplay
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Gather heroes and mercenaries for an adventure beneath the city. In UnderGuild: Offense, choose your mercenaries and merge them to build your own battle team. • Recruit and merge: Collect different mercenaries and combine them to strengthen your team. • Explore the sewers: Venture underground and challenge monsters and bosses. • Customize your sewers: Make your underground space your own. • Co-op battles: Take on challenges with a partner. • More ways to play: Try Pigeon Cleanup and Slime Punching Bag modes. Lead your little hero and mercenary team into battle! Support: libertydust@gmail.com
Defend The Last Tower
Build glowing turrets along a path to defend your last tower from waves of geometric invaders. Earn energy with each kill to instantly build, upgrade, and adapt your defenses. Experience fast-paced, strategic gameplay with a synthwave soundtrack and clean neon visuals.
- Five unique turrets with distinct roles
- Seven enemy types requiring strategic responses
- 10-level campaign with unlockable Endless mode
- Adjustable game speed and one-handed play
- Synthwave soundtrack and neon visuals
- No in-app purchases or paywalls
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THE LAST TOWER — neon tower defense, distilled. The grid is falling. One Tower still stands: yours. Build glowing turrets along the path and hold the line as waves of geometric invaders close in. Every kill earns Energy — spend it instantly to build, upgrade, and adapt. No dead time. Just the rush of a defense snapping into place. ▶ FIVE TURRETS, FIVE CLEAR ROLES • Pulse — cheap, reliable, hits air and ground • Splash Mortar — area blasts that melt swarms • Frost Coil — slows everything in range • Rail Cannon — long-range sniper that pierces a whole line • Tesla Chain — lightning that arcs between enemies ▶ SEVEN ENEMIES, REAL DECISIONS Drones, darting Sprinters, armored Haulers, air-only Flyers, Splitters that divide when they die, self-healing Shielded units, and towering Bosses with their own tricks. Flyers force air coverage. Tanks force focus fire. Swarms force splash. Read the wave — build the answer. ▶ 10-LEVEL CAMPAIGN + ENDLESS Fight through ten hand-built maps — hairpins, switchbacks, and dual lanes that converge on your Tower. Earn up to three stars on each. Beat the campaign to unlock Endless and chase your best wave. ▶ BUILT TO FEEL GREAT • Call the next wave early for bonus Energy — risk it for the reward • 1×/2×/3× speed and pause, designed for one-handed play • Punchy particles, screen shake, and a synthwave soundtrack — generated in code • Clean neon-on-dark visuals, zero clutter No in-app purchases. No paywalls. One banner ad, that's the whole deal. Defend the last Tower.
Screenshots
Verdict
The clearest difference is rating: Defend The Last Tower at 5.0 against UnderGuild's 4.5. Defend The Last Tower also leads on in-app purchases (none vs 19) and update cadence (every 2 days vs every 2 weeks). UnderGuild's advantage is ratings volume (79 vs 1) and iOS requirement (13.0 vs 15.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. UnderGuild sells 19 one-off in-app purchases. Defend The Last Tower asks for nothing beyond the download.
Defend The Last Tower holds the better App Store score, 5.0 against 4.5. That said, the two scores are not equally well evidenced: UnderGuild has 79 ratings behind it against 1, so its average is the more settled of the two.
UnderGuild ships an update every 2 weeks, Defend The Last Tower every 2 days. The most recent releases landed on October 24, 2026 and October 16, 2026 respectively.
| Parameter | UnderGuild | Defend The Last Tower |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (79 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 79.3% of reviews | — |
| Number of ratings | 79 — better | 1 |
| Update frequency | Every 2 weeks | Every 2 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 410 MB | 19 MB |
| Age rating | 4+ | 12+ |
| Developer | SeungHo Chung | Xiayu Xu |
Customer experience
UnderGuild
Defend The Last Tower
In-app purchases
UnderGuild
- Piggy Bank 1$0.99
- 80 Diamonds$0.99
- Event Package 1$0.99
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- Normal Pack 2$1.99
- Daily Shop Slot Expansion 1$1.99
- Str_Random_Skin$1.99
- Normal Pack 3$2.99
- item_pack_all_1$4.99
- Starter Pack$5.49
- Add 3x speed$7.99
- Season_Superpass_1$7.99
- Unit_Legend$8.99
- Hero_Legend$8.99
- Hero_Pass_1$9.99
- newhero_1_1$9.99
- Auto Pack$10.99
- Remove Ads$10.99
- Legendary Hero Level 2$10.99
- Season_Hyperpass_1$18.99
Defend The Last Tower
No in-app purchases
Questions
Is UnderGuild free?
Is Defend The Last Tower free?
Which has better reviews, UnderGuild or Defend The Last Tower?
Do UnderGuild or Defend The Last Tower have ads?
Which is updated more often, UnderGuild or Defend The Last Tower?
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