Space Train vs Zombie Mango
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Space Train
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Space Train is a tactical arcade game where you pilot a cargo train across hostile space, delivering packages between distant stations. You're not on rails - navigate freely in any direction across a large 2D cosmos. Each station assigns your next destination. Plot a safe route through asteroid fields, or risk a direct path through enemy patrols. Three enemy types hunt you down: - Raiders dash aggressively - Interceptors strafe and dodge - Marauders fire spread volleys Your homing missiles reload slowly - make every shot count. Destroy enemies for bonus points. Upgrades scattered across the map change your capabilities: - Rapid Fire: auto-fires missiles - Magnet: pulls cargo and upgrades toward you - Time Slow: slows hazards and projectiles - Shield: defends from threats - Speed Boost: quick dash The cosmos shifts through different biomes with unique hazards - meteor showers, black holes, comet strikes, and drifting debris. Your minimap tracks stations, obstacles, pickups, and enemies for tactical planning. Controls Touch: drag to move, tap buttons to fire missiles or activate shield Keyboard (iPad/Mac): WASD movement, K to shoot, H for shield, B for boost Unlock new train skins as you improve. Progression is skill-based - learn enemy patterns, manage your upgrades, and survive longer deliveries across an unforgiving map.
Zombie Mango
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You are one monkey in the middle of an arena. The dead come from every side. You have a pile of mangoes and no wall to hide behind. Mangoes fly on their own. Your job is deciding what gets stronger, and how fast. THROW FIRST, THINK FAST Every zombie you drop pays out bananas. Bananas buy damage, attack speed, crit, range and more โ right there, mid-fight, while the next wave is already walking in. Spend all of it. None of it survives the run. DROPS, STORMS AND BOSSES Supply drops land mid-run: pick one of three upgrades, free. STORM is yours to press, one button that hits everything on screen. And when a boss walks in with a health bar of its own, bringing it down pays out loot. GOLD KEEPS WHAT THE RUN TAKES AWAY Bananas vanish when you die. Gold does not. The workshop is a forge: hold the hammer down and gold becomes permanent damage, health, armour and income that every future run starts from, with the odd lucky strike throwing in a level free. Death is not a failure state here; it is how you bank. THE GAME PLAYS WHILE YOU DO NOT Research runs on a real timer in the laboratory, and tapping a tank stirs it along. The idle camp earns gold while the app is closed. Come back to a full camp, a finished project, a daily reward and a mailbox with gems in it. BUILD THE RUN BEFORE YOU START IT Slot cards into your deck and level them on duplicates. Bring a hero, each with their own passive and signature weapon. Bring an ultimate weapon powered by energy stones โ orbiting fruit, chain lightning, venom pools, a death ray. IT ONLY GETS WORSE Twelve arenas from the Backyard to Inferno Gate, each one paying far more and hitting far harder than the last. Every tier is gated on a wave record you have to actually go and set. PLAYS IN ONE HAND Portrait, one thumb, no timers you have to sit and watch. Put it down mid-wave and pick it up tomorrow. Free to play. Everything in the shop is optional, and the game is completable without spending.
Screenshots
Verdict
The clearest difference is update cadence: Zombie Mango at every 4 days against Space Train's every 8 months. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Space Train sells 1 one-off in-app purchase and Zombie Mango sells 10 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Space Train ships an update every 8 months, Zombie Mango every 4 days. The most recent releases landed on October 28, 2026 and October 29, 2026 respectively.
| Parameter | Space Train | Zombie Mango |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 8 months | Every 4 days โ better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.6 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 26 MB | 116 MB |
| Age rating | 4+ | 4+ |
| Developer | Wiktor Wojcik | Virtual Verse Studio LLC |
In-app purchases
Space Train
- Remove ads$1.99
Zombie Mango
- Handful of Gems$0.99
- Gold Crate$1.99
- Hero Tickets x25$2.99
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- Pouch of Gems$2.99
- Energy Stones x400$2.99
- Sack of Gems$4.99
- Gold Wagon$4.99
- Crate of Gems$9.99
- Vault of Gems$19.99
- Hoard of Gems$39.99
Questions
Is Space Train free?
Is Zombie Mango free?
Do Space Train or Zombie Mango have ads?
Which is updated more often, Space Train or Zombie Mango?
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