Reaction Time Game vs Stackfall
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Reaction Time Game
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How fast are you, really? Dash Tap is a reaction time game with one rule: tap only the color we call out. Everything else is a trap. Items fall faster, targets change, and one wrong tap costs a life. Simple to learn, brutal to master. MEASURE YOUR REFLEXES Your very first run gives you a real number: your fastest tap in milliseconds, your accuracy, and how you compare with the average player. It's a reflex test that feels like a game โ and a score worth sending to a friend. THE GAME โข Color Rush: tap the target color โ sometimes color and shape โ and ignore the rest โข Speed and spawn rate ramp up as your streak grows โข Combo multipliers reward clean, fast streaks โข Three lives, then it's on you to beat your best COME BACK EVERY DAY โข Daily challenges with XP rewards โข Level up, earn diamonds and unlock badges โข Pick an avatar and build your profile โข Climb the Game Center leaderboard PLAY ANYWHERE โข Works offline โ no Wi-Fi, no login โข A full run takes under a minute: perfect for queues, commutes and coffee breaks โข Haptics and sound tuned for every tap Train your hand eye coordination, sharpen your focus, and find out if your reflexes are as quick as you think. Download Dash Tap and start your first run.
Stackfall
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A crane swings your next block above a wobbly tower. Tap at the right moment to drop it. Stack high enough and the little climber on your tower grabs the crate hanging above him. Every run has a goal: a crate, hanging just out of reach. Every crate has a part of something inside. Open all eight to find out what they build. - One tap: the only thing you choose is the moment - 16 crates in two chapters, and a surprise when each chapter's last one opens - Three missions always running, with progress on every run, even the ones that fall over - Party hats, specs and a moustache for your blocks, earned by playing - 19 sky sightings to spot as your tower gets taller - Plays offline, with no account and no sign-in THE MISTAKES GET HEAVIER The game never gets harder. The crane swings at the same speed on your first block and your fiftieth. Your tower just gets taller, and everything you rushed at the bottom starts to matter. Gravity keeps honest books. EVERY BLOCK IS SOMEBODY Every block is a small character with a face and a temperament. They squint, they fret, they sweat as the tower sways. Land something heavy on one and it strains. Push your luck and they go from calm to worried to outright panic. The one that finally falls gets spiral eyes on the way down. EIGHT CRATES, ONE SECRET Every crate holds one part, and nothing tells you what the parts are for. The first crate hangs at 2.5 m, the eighth at 16 m. Some bring a new block or tool with them: a wide deck to steady a wobble, a preview of the next block. Open all eight and the parts come together. Chapter two is for serious stackers: eight more crates up to 26 m, some with a block budget, some hanging off to the side. After that, the stars. MISSIONS AND HATS Three small missions are always on the go: land a block dead centre, stack a block on its twin, help the climber up a few more pegs. They count across runs, so a tower that topples still gets you somewhere. Finish a set and your blocks get something new to wear, from a party hat to a crown. SOMEBODY IS UP THERE Stack past the clouds and the sky starts noticing. A little guy on a cloud, eating mustard. A watcher who waves back, a bit more of him each time you reach him. A moon that wakes up and stares. A whale. A door, ajar, that never opens. Every one you spot is counted, and some of them are rare. Tap to drop. Help him up. Then watch it all come down.
Screenshots
Verdict
The clearest difference is ads: Reaction Time Game at none against Stackfall's shown. Stackfall's advantage is update cadence (every 10 days vs monthly) and iOS requirement (15.0 vs 17.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Reaction Time Game ships an update monthly, Stackfall every 10 days. The most recent releases landed on October 30, 2026 and October 28, 2026 respectively.
| Parameter | Reaction Time Game | Stackfall |
|---|---|---|
| Price | Free | Free |
| Update frequency | Monthly | Every 10 days โ better |
| Ads | No โ better | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPad, iPod โ better |
| Requires iOS | 17.0 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 24 MB | 69 MB |
| Age rating | 12+ | 4+ |
| Developer | Avineet Gupta | DevCraft |
In-app purchases
Reaction Time Game
No in-app purchases
Stackfall
No in-app purchases
Questions
Is Reaction Time Game free?
Is Stackfall free?
Do Reaction Time Game or Stackfall have ads?
Which is updated more often, Reaction Time Game or Stackfall?
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