SwingBeats vs Swing Loop
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
SwingBeats
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SwingBeats: Golf Tempo trains the one thing tour players share: tempo. Pick your club — chip, pitch, irons, driver, or putter — press play, and swing to a three-tone beat (Start… Top… Impact) tuned to the measured rhythms of tour players — 3:1 for the full swing, 2:1 for the short game and putting. A live swing arc, crisp tones, and haptic taps keep your body on time, on the range or on your wrist: the Apple Watch app plays standalone and stays in sync with your iPhone automatically. No account. No setup. Open, tap, swing. Seven measurement-backed tempo presets across the whole bag Sample-accurate audio engine — the beat never drifts Swing-arc visual + haptic pulse on every phase Apple Watch app with Digital Crown volume; sessions keep running wrist-down Your music keeps playing — the ticks duck in over it Hands full? "Hey Siri, start driver smooth in SwingBeats" SwingBeats+ (one-time purchase): Customizable tempo settings — dial in your exact backswing and downswing, any ratio, any speed Practice streaks and history with a 12-week heatmap Custom tempos sync to Apple Watch automatically
Swing Loop
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Stop fumbling with your phone mid-swing. Swing Loop automatically captures and stores your golf swing using advanced pose detection and impact-sound recognition — so you can focus on your game, not your camera. How it works: Simply set up your phone, take your stance, and swing. Swing Loop's on-device motion tracking detects your address position, follows your body through the swing, and pinpoints impact using audio detection — capturing the perfect clip every time, automatically. Key Features: - Automatic Detection — No manual recording. Swing Loop knows when you're set up and ready to swing. - Impact Sound Recognition — Precisely marks the moment of contact using audio analysis. - Video with Impact Audio - Share it on social media with that impact sound. - Built for the Range — Designed to work hands-free, so you can drop your phone and swing away. Whether you're grooving your tempo at the range or breaking down your mechanics at home, Swing Loop gives you the clean, consistent footage you need — without the hassle of manual recording. Swing. Capture. Improve. Repeat. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://swingloop.app/privacy-policy
Screenshots
Verdict
The clearest difference is in-app purchases: SwingBeats at none against Swing Loop's 2. SwingBeats also leads on update cadence (daily vs every 8 days). Swing Loop's advantage is iOS requirement (15.1 vs 17.5). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Swing Loop sells 2 in-app purchases, starting at $7.99 per month. SwingBeats asks for nothing beyond the download.
SwingBeats ships an update daily, Swing Loop every 8 days. The most recent releases landed on October 5, 2026 and October 17, 2026 respectively.
| Parameter | SwingBeats | Swing Loop |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily — better | Every 8 days |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPad, Apple Watch | iPhone, iPad, iPod |
| Requires iOS | 17.5 | 15.1 — better |
| Further details — not scored | ||
| Size | 3 MB | 77 MB |
| Age rating | 4+ | 4+ |
| Developer | AscenHD LLC | Ripple Media Limited |
In-app purchases
SwingBeats
No in-app purchases
Swing Loop
- Swing Loop Pro Monthly3 Days trial$7.991 Month
- Swing Loop Pro Yearly3 Days trial$34.991 Year









