Stop vs StopTime
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stop
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Stop It! is a precision-timing game that's deceptively simple: stop the timer exactly on the target time. Sounds easy? Think again. **THE CHALLENGE** Tap to start the timer, tap again to stop it. Your goal? Hit the exact target time down to two decimal places. Stop at 3.00 seconds - not 2.99, not 3.01. Perfect precision or lose a life. **SIMPLE YET ADDICTIVE** • Clean, minimalist design that keeps you focused • One tap to play—no complex controls to learn • Perfect for quick sessions on the commute or waiting in line • That "just one more try" factor you can't resist **FEATURES** • Multiple themed worlds to unlock, each with unique challenges • Lives system: 30 lives per day keeps gameplay fresh • Stunning visual feedback—confetti explosions for perfect hits • Haptic feedback that makes every tap satisfying • Progressive difficulty that scales with your skills • Track your progress and unlock new levels **GAMEPLAY THAT RESPECTS YOUR TIME** Each session lasts just 30 seconds to 2 minutes, perfect for: • Your morning commute • Coffee breaks • Waiting rooms • Quick gaming sessions anywhere **FREE TO PLAY** The core game is completely free with optional rewarded ads for extra lives. No paywalls blocking your progress. **PERFECT YOUR TIMING** What starts as a simple stopwatch challenge quickly becomes an obsession. Can you hit 4.44 perfectly? What about 7.77? Each level tests your reflexes and timing in new ways. **WHY PLAYERS LOVE IT** "Stupidly addictive. I missed my stop trying to hit 3.14." "Simple concept, perfect execution. Love it." "Finally, a mobile game that doesn't waste my time with tutorials." Whether you're killing time or chasing perfection, Stop It! delivers pure, focused gameplay without the bloat. No complex mechanics, no endless tutorials, just you, the timer, and your reflexes. Download now and prove you've got perfect timing. Terms of Use (EULA) - https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
StopTime
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Simple to learn. Impossible to master. How good is your sense of time? Start the stopwatch, feel the seconds, and stop it at exactly the right moment. No numbers, no hints — just you and your internal clock. HOW IT WORKS Every game is 5 rounds. Hit the target time as precisely as you can. The smaller your total deviation, the higher your score. Milliseconds decide everything. PARTY MODE — 2-4 PLAYERS, ONE PHONE Pass the phone around. Same target, blind rounds, no peeking. The most precise player takes the win. Perfect for parties, road trips, and settling arguments once and for all. 8 GAME MODES Each mode tests your time perception in a different way — from relaxed practice to Pro modes that punish a single millisecond. COMPETE AND IMPROVE - Global leaderboard: see how your timing ranks worldwide - Personal stats and progress tracked round by round - Pro modes to unlock when normal stops being a challenge - One game takes under a minute — play anywhere, anytime Nobody is good at this on the first try. That's the point. How accurate is your sense of time? Tap start and find out.
Screenshots
Verdict
The clearest difference is in-app purchases: StopTime at none against Stop's 3. StopTime also leads on ads (none vs shown) and update cadence (every 5 days vs every 3 months). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Stop sells 3 in-app purchases, starting at $1.99 per month. StopTime asks for nothing beyond the download.
Stop ships an update every 3 months, StopTime every 5 days. Both last shipped on October 6, 2026.
| Parameter | Stop | StopTime |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 months | Every 5 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.1 | 13.0 — better |
| Further details — not scored | ||
| Size | 43 MB | 130 MB |
| Age rating | 4+ | 4+ |
| Developer | Gary Bennett | Arman Mkhitarian |
In-app purchases
Stop
- monthly_premium$1.991 Month
- Unlimited Lives$1.99
- Premium Lifetime$3.99
StopTime
No in-app purchases








