Spritesheet Maker vs Spritelove
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Spritesheet Maker
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GIF64 — Pixel Art & Spritesheet Maker GIF64 is a lightning-fast, simple, and powerful tool for creating pixel art, 2D spritesheets, and animated GIFs. Design frame-by-frame animations on fixed-size canvases (8×8 to 64×64), perfect for retro games, game jams, indie dev, and classic pixel workflows — right on your phone or tablet. Choose a canvas size, draw with pixel-perfect tools, animate using onion skinning, rearrange frames with drag-and-drop, and export clean GIFs or PNG spritesheets. Works fully offline — no sign-in, no tracking, no analytics. Built for Pixel Artists & Game Developers GIF64 is designed around the core mechanics of pixel animation, not bloated features. It stays fast, precise, and predictable — ideal for low-resolution art, retro aesthetics, and production-ready assets. Whether you’re sketching an idea, animating a character, or exporting sprites for a game engine, GIF64 keeps the workflow tight and efficient. Features - Fixed canvas sizes: 8×8, 16×16, 32×32, 64×64 - Animation timeline with playback controls and per-frame duration - Drag & drop frame reordering - Onion skinning for smooth frame-to-frame animation - Import gif animations and edit Pixel tools: - Brush (size & opacity) - Bucket fill (opacity) - Select - Move - Eyedropper - Eraser (tap Brush to toggle) - Auto-generated color palette from your pixels - True pixel-perfect rendering (no smoothing, no interpolation) - GIF export with transparency - PNG spritesheet export for game engines and tools - Offline-first — no account, no cloud, no data collectionImport/Export- Import .gifs (up to 64x64 canvas size)- Export animated .gif- Export .png spritesheet Perfect For - Pixel art animation - Retro & low-res game assets - Indie game development - Game jams & rapid prototyping - Sprite sheets for Godot, Unity, GameMaker, Love2D, Pico-8-style workflows - Learning pixel art fundamentals “Constraints breed creativity.” GIF64 embraces that philosophy — small canvases, fast tools, zero distractions.
Spritelove
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Spritelove is a full-featured pixel art and animation studio built for iPad and iPhone. Whether you're creating game sprites, animated characters, or pixel art for fun — everything you need is right here. DRAW WITH PRECISION 13 tools designed for touch: pen, eraser, fill, line, rectangle, circle, move, clone, mirror, eyedropper, rotate, select, and bone rig. Work with 1px or 3x3 brushes. Mirror paint on X, Y, or both axes for instant symmetry. Pinch to zoom up to 30x and two-finger pan across your canvas. PIXEL STAMPS Drop pre-made pixel art stamps directly onto your canvas — characters, emojis, objects, and more. A quick way to prototype scenes or add detail without drawing every pixel from scratch. ANIMATE FRAME BY FRAME Build animations with unlimited layers and frames. Each layer has opacity, visibility, lock, and reorder controls. Use continuous layers that persist across all frames. Clone, clear, copy, paste, and fill-forward frames from the timeline. Set your FPS and watch the live preview update in real time. ADVANCED TIMELINE A full multi-track timeline gives you complete control over your animation. See all layers and frames at a glance, with thumbnails, layer controls, and inline preview. Reorder layers, manage visibility, and scrub through frames — all from one view. BONE RIGGING — ONLY ON MOBILE Spritelove is the only mobile pixel art app with built-in skeletal animation. Place bones, connect them into a hierarchy, and lock the rig. Then pose your character frame by frame — pixels move with the bones. Combine rigs with layers for complex characters and creatures. ONION SKINNING See previous and next frames as translucent overlays while you draw. Toggle color hints to distinguish past from future frames. Enable extended mode to see multiple frames at once. A staple in professional animation, built right in. EXPORT TO ANY ENGINE Export PNG frames, animated GIFs, and spritesheets with JSON metadata in TexturePacker format — compatible with Godot, Unity, Phaser, and most 2D engines. Import and export Aseprite .ase files. Share .spl project files between devices. Export at 1x, 5x, 10x, or 20x resolution. WORKS IN ANY ORIENTATION The entire interface adapts to portrait and landscape on both iPhone and iPad. Rotate for a wider canvas, expanded tools, and maximum drawing space. BLAZING PERFORMANCE Built on Skia - Every stroke, zoom, and frame plays back instantly with no lag. Hardware-accelerated drawing means Spritelove stays smooth even on complex, multi-layer animations. SPRITELOVE PRO The free version includes the full drawing and animation toolset with up to 3 layers, 6 frames, and 32x32 canvas. Upgrade once to unlock everything: • Unlimited layers & frames • Canvas sizes up to 128×128 • All export formats (GIF, spritesheet, Aseprite) • Custom background colors • Unlimited projects • Every future update included No subscriptions. No ads. One purchase, yours forever.
Screenshots
Verdict
The clearest difference is price: Spritelove at Free against Spritesheet Maker's $1.99. Spritesheet Maker's advantage is in-app purchases (none vs 1) and update cadence (every 6 days vs monthly). On ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Spritelove is free to download; Spritesheet Maker costs $1.99 up front. Spritelove sells 1 one-off in-app purchase. Spritesheet Maker asks for nothing beyond the download.
Spritesheet Maker ships an update every 6 days, Spritelove monthly. The most recent releases landed on October 30, 2026 and October 28, 2026 respectively.
| Parameter | Spritesheet Maker | Spritelove |
|---|---|---|
| Price | $1.99 | Free — better |
| Rating | 3.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 6 days — better | Monthly |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.6 | 15.1 — better |
| Further details — not scored | ||
| Size | 1 MB | 54 MB |
| Age rating | 4+ | 4+ |
| Developer | devin sewell | flur-lab |
In-app purchases
Spritesheet Maker
No in-app purchases
Spritelove
- Spritelove PRO$9.99
Questions
Is Spritesheet Maker free?
Is Spritelove free?
Do Spritesheet Maker or Spritelove have ads?
Which is updated more often, Spritesheet Maker or Spritelove?
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