Comparison

Dome Keeper vs Sifu

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Dome Keeper

Features
Read full description

Defend against waves of alien monsters in this unique roguelike action mining game. Use the time between attacks to dig beneath the surface in search of valuable resources and relics – deliver them back to your dome to unlock powerful upgrades and useful new gadgets. But it won’t be long until the relentless monsters return - do you risk delving deeper into the mine? Or return to base and prepare for imminent attack? The choice is yours, but make it quickly! DIG Use your drill and keeper equipment to quickly dig out tunnels and explore the depths beneath your dome. Each run has its own unique, procedurally generated map filled with resources and caves to discover, along with additional gadgets to obtain. ​ DEFEND Protect your dome by operating its powerful weaponry to defend against waves of monster attacks. Upgrade, repair and repel a variety of enemy types that approach across air and ground, each with their own unique attack methods and movement patterns. DEVELOP Spend resources to unlock useful upgrades. Improve dome defences, enhance the impact of your drill, or increase movement speed – choose carefully and strategise to increase odds of survival. DISCOVER Customise your setup and find a playstyle that works for you by choosing from two unique keeper types, four different domes, and four primary gadgets. Pick a run modifier, adjust difficulty settings and discover dozens of secondary gadgets while you dig through the earth.

About

Sifu

Read full description

Embark on a path of revenge in Sifu, the critically acclaimed third-person brawler renowned for its tight Kung Fu combat and cinematic martial arts action, now fully adapted for mobile. Is one life enough to know Kung Fu? Hunt down your family's assassins, one against all. You have no allies, countless enemies, and a mysterious amulet that brings you back to life every time you die. Yet be warned: your secret weapon comes with a hefty price to pay: aging and its consequences. Trial by Fire Your enemies don't wait their turn, and they don't broadcast their intent. Dodge, parry, strike, use combos, and be like water making its way through captivating environments. Learn to master your art as you fight through the underbelly of a nightclub, scramble through a refined gallery to avoid being surrounded, and navigate a towering office building in pursuit of revenge. Adaptation is Survival Careful positioning and clever use of the environment are key to your survival. Use everything at your disposal: throwable objects, makeshift weapons, windows, and ledges. The odds are stacked against you, and you will be offered no mercy. Training Never Ends Kung Fu is mastery through practice, a path for both the body and the mind. Learn from your errors, unlock unique skills, and find the strength within yourself to master the devastating techniques of Pak-Mei Kung Fu. Adapted for Mobile Experience Sifu on the go with new touch controls designed specifically for mobile devices, enhanced contextual interactions, a reworked camera system, and full controller support. Fight your way through the complete story campaign, optimised for mobile play.

Screenshots

Dome Keeper4 screens
Sifu4 screens

Verdict

The call

The clearest difference is update cadence: Sifu at every 3 days against Dome Keeper's every 5 weeks. Sifu also leads on price ($7.99 vs $9.99). Dome Keeper's advantage is rating (4.1 vs 3.7). On review sentiment, ratings volume, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Dome Keeper costs $9.99 and Sifu $7.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Dome Keeper holds the better App Store score, 4.1 against 3.7. Both are backed by a comparable volume of ratings — 39 and 111 respectively. Written reviews split almost evenly too, at 44% and 45% positive.

UpkeepUpdate frequency

Dome Keeper ships an update every 5 weeks, Sifu every 3 days. Both last shipped on October 24, 2026.

Scorecard3 real differences · 7 level
Dome Keeper versus Sifu: the parameters behind the verdict, then further details
ParameterDome KeeperSifu
Price$9.99$7.99 — better
Rating4.1 (39 ratings) — better3.7 (111 ratings)
Positive reviews44.4% of reviews45.0% of reviews — better
Number of ratings39111 — better
Update frequencyEvery 5 weeksEvery 3 days — better
AdsNoNo
In-app purchasesNoNo
Best chart rank#11 — better#13
DevicesiPhone, iPadiPhone, iPad
Requires iOS17.0 — better18.0
Further details — not scored
Size1.1 GB2.0 GB
Age rating9+17+
DeveloperRaw FuryKepler Interactive

Customer experience

Dome Keeper

All ratings39 ratings
Positive74.4%
Neutral5.1%
Negative20.5%
Written reviews18 reviews
Positive44.4%
Neutral11.1%
Negative44.4%

Sifu

All ratings111 ratings
Positive65.8%
Neutral6.3%
Negative27.9%
Written reviews20 reviews
Positive45.0%
Neutral20.0%
Negative35.0%

In-app purchases

None

Dome Keeper

No in-app purchases

None

Sifu

No in-app purchases

Questions

Is Dome Keeper free?
Dome Keeper costs $9.99, with no in-app purchases.
Is Sifu free?
Sifu costs $7.99, with no in-app purchases.
Which has better reviews, Dome Keeper or Sifu?
Dome Keeper is rated higher. Dome Keeper averages 4.1 out of 5 from 39 ratings, while Sifu averages 3.7 from 111 ratings.
Do Dome Keeper or Sifu have ads?
Neither Dome Keeper nor Sifu shows ads.
Which is updated more often, Dome Keeper or Sifu?
Dome Keeper ships an update every 5 weeks, and Sifu every 3 days. Most recently, Dome Keeper was updated on October 24, 2026 and Sifu on October 24, 2026.
Which is more popular, Dome Keeper or Sifu?
Dome Keeper currently peaks at #11 in the App Store charts, and Sifu at #13. Chart position reflects recent download velocity rather than total install base.

Other comparisons