Pixel Loop! vs Carve Craze
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixel Loop!
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Tap, Loop, Create! Tap to send a block row onto the conveyor and watch it snap into the matching pixel slot automatically. Each row travels forward, searching for its own color — the moment it finds one, it locks in with a satisfying click. No aiming, no ammo, no stress — just pure flow. If a block doesn’t find a place, it moves into the extra hold slots. From there, you can pull it back onto the conveyor whenever you need it most. But the conveyor has a capacity: overload it and you’ll have to wait. Send blocks in the right order, manage the flow, match the colors, and build the shape piece by piece.
Carve Craze
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Logs arrive with different color setups—some single-color, some stacked with two or three segments. Send a log into the conveyor and it’s carved instantly, turning each segment into 10 clean color fragments that move forward along the belt. These fragments flow into the tunnel system and fill matching crates, each with a capacity of 30 pieces. Your goal is simple: fill every crate using the right logs in the right order. But don’t let the conveyor reach its limit—once it fills up, the run is over. A clean, focused color-sorting puzzle built around smooth carving, clear flow, and smart choices. Good luck!
Screenshots
Verdict
The clearest difference is iOS requirement: Pixel Loop! at 12.0 against Carve Craze's 15.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Pixel Loop! | Carve Craze |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Every 10 days |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 109 MB | 228 MB |
| Age rating | 4+ | 4+ |
| Developer | Vedat Alpaydin | Bahadir Yerdelen |
In-app purchases
Pixel Loop!
No in-app purchases
Carve Craze
No in-app purchases








