Oktomatch vs Punimoru
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Oktomatch
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How fast can you really react? Oktomatch is a reflex arcade game built around a single split-second decision. A shape sits at the top of the screen. Another sits in the center. Swipe UP if they match. Swipe DOWN if they don't. That's it - and that's the hard part, because the clock never stops and the shapes never wait. It takes five seconds to learn and a very long time to master. TWO WAYS TO PLAY 60 Seconds - One minute on the clock. Every correct answer buys you a fraction of a second back, every mistake costs you one. Score as high as you can before time runs out. Sudden Death - No clock at all. Every shape has its own deadline, and it gets tighter the further you go. One wrong swipe and the run is over. Nerve-wracking, and worth 2.5x the coins. Come up just short and you can keep a great run alive with a single continue. BUILD A STREAK Five correct answers in a row raises your multiplier, all the way up to x5 on both points and time. A clean streak is worth more than twice a scrappy one - so the game rewards holding your nerve, not just going fast. THREE DIFFICULTIES Easy - one shape to read, one swipe. Medium - two lanes at once, and both have to be right. Hard - three lanes, the full set of eight shapes, and no room to think. Medium and Hard are unlocked by skill. Beat the score gate on the difficulty below and the next one opens - no purchase required. POWER-UPS Coins earned from your runs can be spent before you start: Shield - absorbs one wrong answer without breaking your streak Freeze - stops the clock for the first five seconds Head Start - begins the run already on a x2 multiplier SEE WHERE YOU STAND Every finished run is ranked against players around the world. You'll see the current world record for your mode and difficulty, and exactly which percentile your score landed in. Top 20%? Top 1%? There's only one way to find out. BUILT TO FEEL RIGHT Swipe controls that respond instantly, tuned haptics, and tones that rise in pitch as your multiplier climbs - so a good streak sounds like one. Prefer things calmer? Sound, haptics and motion can each be switched off in Settings. No account, no sign-up, no waiting. Play anywhere - world rankings appear whenever you're connected. WHY PLAYERS KEEP COMING BACK - Runs last a minute, so it fits anywhere - One thumb, one gesture, zero learning curve - A high score that always looks beatable by just a little - Clean, colorful, and readable at speed Your reflexes are better than you think. Prove it. Privacy Policy: https://doc-hosting.flycricket.io/oktomatch-privacy-policy/5eab5e44-fdf3-4fe8-a5be-d52d434be206/privacy Terms & Conditions: https://doc-hosting.flycricket.io/oktomatch-terms-of-use/d4095c38-eec4-46d2-abce-4d458fdf18c3/terms
Punimoru
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It’s the rainy season, and squishy little “moru” have popped up all over the tiles of your family bath back home. When Mom asks, “Could you help me clean?”, a gentle three-day trip home begins. It’s simple: scrub the screen with your sponge and kindly “send off” the moru, one by one. Each cleaning round lasts just 15 seconds — how sparkling can you get the bath today? Soft, squishy, and a little satisfying to scrub. Punimoru is a cozy, healing bath-cleaning game. ▼ How to play ・Scrub with the sponge to send off the moru ・One round is 15 seconds — perfect for a quick break ・Meet ordinary moru, the tougher “boss moru,” and the rare “hydrangea moru” ▼ Features ・Simple one-touch play — just scrub to clean ・The day’s real weather (humidity) changes how many moru appear ・Clean for three days and Mom sends you a heartfelt message ・Every moru you meet is recorded in your Moru Book ・The seasonal Tanabata Moru may appear in summer ・Warm and gentle — never gloomy, always cozy On a rainy day, stay in and clean the bath at your own pace. Send off the little moru, nice and clean.
Screenshots
Verdict
The clearest difference is in-app purchases: Punimoru at none against Oktomatch's 1. Punimoru also leads on iOS requirement (17.0 vs 26.0). Oktomatch's advantage is update cadence (weekly vs every 3 weeks). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Oktomatch sells 1 one-off in-app purchase. Punimoru asks for nothing beyond the download.
Oktomatch ships an update weekly, Punimoru every 3 weeks. The most recent releases landed on October 30, 2026 and October 31, 2026 respectively.
| Parameter | Oktomatch | Punimoru |
|---|---|---|
| Price | Free | Free |
| Update frequency | Weekly — better | Every 3 weeks |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Devices | iPhone | iPhone, iPad — better |
| Requires iOS | 26.0 | 17.0 — better |
| Further details — not scored | ||
| Size | 9 MB | 108 MB |
| Age rating | 4+ | 4+ |
| Developer | Raitis Saripo | Kentaro Miura |
In-app purchases
Oktomatch
- Remove ads$2.99
Punimoru
No in-app purchases









