Remember The Sequence vs Hoppy
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Remember The Sequence
Engage your mind with a simple game focused on remembering and repeating color sequences. Test your memory and concentration with this fun challenge.
- Color sequence memorization
- Sequence repetition
- Mind engagement
- Simple gameplay
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Remember The Sequence is the ultimate memory challenge. Watch the pattern of flashing colors, then repeat it perfectly — get it right and the sequence grows longer. HOW TO PLAY • Watch as buttons flash in a sequence • Tap the buttons in the exact same order • Each level adds one more step to remember • One mistake ends the run THREE MODES Survival — the classic endless challenge. How far can you go? Time Attack — race against 60 seconds and score as many levels as you can. Zen — practice without pressure. Wrong taps don't end the game. NORMAL & HARD DIFFICULTY Normal adds one button per level. Hard adds two — for players who want a real test. DAILY CHALLENGE A new puzzle drops every day. Every player worldwide gets the exact same sequence, so you can compare scores directly with friends. HOME SCREEN WIDGET See today's challenge number and your all-time best score right on your home screen, in small or medium size. STATISTICS Track personal bests across all modes and difficulties, total games played, levels completed, and longest streak — all in one place. SOUND THEMES Four tone styles to choose from: Classic (bright sine waves), Piano (deep keys), Retro (buzzy square wave), or Bells (chiming highs). Each has its own timing and character. BUILT FOR EVERYONE Accessibility mode adds distinct shapes to each button — circle, square, triangle, diamond — so the game works for players with color vision differences. GAME CENTER Two global leaderboards — Survival and Time Attack — and 8 achievements to unlock as you improve. SYNC ACROSS DEVICES Scores sync automatically via iCloud. Pick up on any device and your records are already there. FAST MODE Skip the countdown and jump straight into the sequence — for when you're warmed up and ready to go.
Hoppy
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A friend hops across the river first — rock to rock, each one lighting up with its own colour, shape and tone. Watch which rocks hold. Then hop the same path yourself. Step on the wrong one and it sinks. So do you. Short levels, no timer, and it all plays offline. A RIVER, NOT A LIST Nothing just blinks at you. You are watching someone cross, so you remember a journey instead of a row of flashes. The path runs over neighbouring rocks in shapes you can feel — runs, arcs, zigzags — which is why it sticks, and why it stays fair when it gets long. THREE CROSSINGS A LEVEL Every level is three crossings with an island between each. Reach the flag and the level is yours to keep, with up to three stars for crossing clean. Any level can be replayed to earn the stars you missed. A MISS IS A SPLASH, NOT THE END Pick the wrong rock and Hoppy strikes a pose on it, full of confidence, right up until it goes under. You see the rock you should have picked, and you choose what happens next. The first retry of every crossing is free. After that it costs a few sparks or a short ad — or take a fresh path from the start for nothing. ONE PATH A DAY The daily challenge is seeded by the date: the same path for everyone, one life, and a streak to keep. A TRIP WITH FRIENDS Every fifth level is a landmark — Mossy Bridge, Mushroom Grove, Windy Hill and on. The first six each free a friend who can guide you across, and each one guides differently: one shows the path slowly, one hints at the first rock, one gives you a free miss. EVERY ROCK HAS A DANCE MOVE A star jump, a spin, a lean, a dab. Your guide dances the path and you dance it back. Make it to an island and the two of you do the river wiggle. It is exactly as dignified as it sounds. A SAYING, ONE LETTER AT A TIME Each correct hop sends a letter flying up to a scrambled sentence. Unscramble it in your head, or finish the chapter and watch the words fall into place. Most are old proverbs worth keeping: "No one tests the depth of a river with both feet." Now and then it is one of the friends instead: "Never trust a rock that winks at you." SPARKS, HATS AND THEMES Crossings earn sparks. Spend them on looks for Hoppy — a bow tie, a top hat, a Viking helmet — or on board themes that change the colours and the sound. Small missions win more hats for free. IT GROWS The board widens from 3x3 to 4x4 to 5x5, and the colours grow from three to seven. JUST PLAY No accounts. No sign-in. Anonymous analytics are optional — switch them off in Settings. Watch the path. Hop it back. Try not to sink.
Screenshots
Verdict
The clearest difference is ads: Remember The Sequence at none against Hoppy's shown. Hoppy's advantage is iOS requirement (15.0 vs 18.6). On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Both ship on a similar rhythm, roughly every 3 weeks. The most recent releases landed on October 2, 2026 and October 16, 2026 respectively.
| Parameter | Remember The Sequence | Hoppy |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (2 ratings) — better | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 3 weeks | Every 3 weeks |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 18.6 | 15.0 — better |
| Further details — not scored | ||
| Size | 14 MB | 70 MB |
| Age rating | 4+ | 4+ |
| Developer | Rizwan Ahmed | DevCraft |
In-app purchases
Remember The Sequence
No in-app purchases
Hoppy
No in-app purchases








