Ragdoll vs Slice Blast
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Ragdoll
Explore a physics sandbox with a ragdoll character. Drop, bump, and twist your character through interactive environments, testing motion and gravity. Enjoy relaxing, stress-relief gameplay with satisfying, cartoony reactions.
- Realistic ragdoll movement
- Interactive environments
- Physics sandbox
- Construction-site elements
- Satisfying reactions
- Stress-relief gameplay
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Discover a playful ragdoll physics experience where every fall, bump, and twist becomes a fun little experiment. Drop your character into interactive environments, watch how the body reacts, and explore all the unexpected ways motion works. Guide your ragdoll through construction-site setups, platforms, beams, and moving parts. Adjust height and force, try new angles, and enjoy the satisfying, cartoony reactions as the character bounces and tumbles through each level. This is a relaxing sandbox made for curiosity and fun, no pressure, no rush. Just physics, motion, and endless experiments. Features: • Smooth and realistic ragdoll movement • Levels full of interactive objects and obstacles • A physics sandbox to test different scenarios • Construction-site elements: beams, cranes, platforms • Satisfying reactions after each fall • Relaxing, stress-relief gameplay Experiment, fall, slide, and tumble your way through different modes, from high jumps to long slides and unpredictable landings. See how the ragdoll twists in the air and reacts to gravity in its own funny way.
Slice Blast
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Tap. Drop. Land it dead centre. Slice & Blast is a one-thumb stacking game about precision. Every block swings across the top of your tower and waits for one tap. Land it perfectly and you keep your full width. Miss, and the overhang is sliced off and gone for good — and the tower gets that little bit harder. Chain three perfect drops and the top of the tower detonates. Keep the streak alive and every blast gets bigger — five blocks, seven, nine — until the whole sky lights up. RARE BLOCKS, REAL REWARDS Every so often something else slides in, and each one behaves like what it looks like: • NEON — land it and it charges the three layers beneath it, then takes them with it. • ELECTRIC — arcs circling its shell. Land it and a current runs the height of the tower, doubling every point for fifteen seconds. • GLASS — a shield that absorbs one mistake completely. • STEEL — solid metal that widens the tower back out. Miss one and it simply shatters. Specials never damage your tower — they are pure upside. THE WORKSHOP Blasts pay coins. Spend them on: • Upgrades — Magnet (a wider perfect window), Armour (start every run shielded) and Fortune (specials arrive sooner) • Nine themes that repaint the sky, the stars and every block • Daily missions with coin rewards and a day streak • Your builder rank, from Rookie to Legend, and your lifetime stats BUILT TO BE PICKED UP • One tap, no tutorial, no menus in the way • Leave mid-run and pick up exactly where you left off • Game Center leaderboard — the top 99 all-time scores • English, Turkish and Russian • No purchases and no accounts • Free with the occasional ad — a short one between runs, and an optional one that gives you one more block to continue a run
Screenshots
Verdict
The clearest difference is update cadence: Slice Blast at every 5 days against Ragdoll's every 2 weeks. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Ragdoll ships an update every 2 weeks, Slice Blast every 5 days. The most recent releases landed on October 30, 2026 and October 29, 2026 respectively.
| Parameter | Ragdoll | Slice Blast |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 2 weeks | Every 5 days — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 227 MB | 52 MB |
| Age rating | 12+ | 4+ |
| Developer | Genioworks Consulting & It-Services UG (haftungsbeschrankt) | Javid Alishov |
In-app purchases
Ragdoll
No in-app purchases
Slice Blast
No in-app purchases









