Sigmar's Garden vs Deadly Dispatch
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Sigmar's Garden
Read full descriptionHide full description
Sigmar's Garden is an elegant puzzle game inspired by the classic alchemical matching game from Opus Magnum. Clear the board by matching pairs of mystical marbles following ancient alchemical rules. GAMEPLAY Match pairs of free marbles to remove them from the hexagonal board. A marble is free when it has three consecutive empty spaces around it. Plan your moves carefully โ one wrong match could leave you stuck! ALCHEMICAL RULES โข Cardinal Elements (Fire, Water, Air, Earth) โ Match two of the same element โข Salt โ Matches with any cardinal element or another salt โข Mors & Vitae โ Life and Death only match with each other โข Metals โ Use Quicksilver to transmute metals in order: Lead โ Tin โ Iron โ Copper โ Silver โ Gold โข Gold โ The final piece, removed alone when the board is clear THREE DIFFICULTY LEVELS โข Easy (7ร7) โ Perfect for learning the mechanics โข Medium (9ร9) โ A balanced challenge โข Hard (11ร11) โ The ultimate test for puzzle masters FEATURES โข Beautiful minimalist design โข Intuitive touch controls โข Game Center leaderboards for each difficulty โข 8 achievements to unlock โข Track your best times and solve counts โข No ads, no in-app purchases COMPETE GLOBALLY Compare your best times and total solves with players worldwide through Game Center leaderboards. Can you become the fastest solver? ACHIEVEMENTS Earn achievements for your first win, mastering each difficulty, completing speedruns under 60 seconds, and becoming a true perfectionist with 100 total solves. Challenge your mind with Sigmar's Garden โ the perfect puzzle game for quick sessions or extended play!
Deadly Dispatch
Read full descriptionHide full description
Deadly Dispatch is a puzzle game in a genre we had to invent: tactical zombie elimination. Build a multi-stage bomb, drop it on a zombie-infested city, and try not to hit the humans. Part demolition sandbox, part ordnance budgeting problem, all B-movie zombie apocalypse. You get one bomb per sortie โ and the survivors would appreciate it landing on the correct side of the wall. BUILD THE BOMB Twelve materials, three stages, no wrong answers โ only expensive ones. Start with a core: the balanced Blast Core, the brutal short-range Heavy Charge, the lingering Fire Canister, or the Volatile Core if you enjoy ยฑ30% surprises. Wrap it in a second stage that scatters, splits into submunitions, ricochets down streets, or lands and waits. Finish with a payload that burns, shatters, corrodes, or shreds. That's 200 bomb configurations before you've touched the payload dials โ and every kilogram costs credits. DROP IT ON THE CITY Guided delivery gives you a reticle and no excuses. Unguided is cheaper: a plane, a countdown, and a RELEASE NOW button โ time it right, or watch your masterpiece detonate in a parking lot. Then bullet-time kicks in and physics takes over: fuel stations chain, barrels cook off, buildings pancake, and the horde learns about ragdolls. TRY NOT TO HIT THE HUMANS The city isn't empty. Survivors are holed up behind the last wall standing, and everything is scored: kill 80% of the horde and you're a hero. Crack the wall โ or drop wide into the safe zone โ and you're the reason it all ends. Three stars means surgical: maximum kills, minimal collateral, wall intact. Build frugal and bank the change; tomorrow's sortie might call for something irresponsible. FEATURES โข 30 handcrafted levels โ a fogbound ferry terminal, a vineyard, a drydock, a mountaintop observatory, a movie-studio backlot, and one very unlucky stadium โข Stage-based bomb crafting with 12 materials and two delivery methods โข Full physics destruction: chain reactions, collapsing buildings, craters that stay โข Arcade campaign with a credit economy that rewards restraint โ and funds the occasional act of art โข Free play mode for hunting three stars on every map โข Built for touch โ aim, pinch, and drop from an isometric command view on iPhone and iPad โข First 5 levels free; one purchase unlocks all 30 base levels. No ads, no subscriptions. Assemble the payload. Call the drop. End the horde.
Screenshots
Verdict
The clearest difference is in-app purchases: Sigmar's Garden at none against Deadly Dispatch's 1. Deadly Dispatch's advantage is device support (3 vs 1) and iOS requirement (15.0 vs 26.0). On price and ads there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Deadly Dispatch sells 1 one-off in-app purchase. Sigmar's Garden asks for nothing beyond the download.
| Parameter | Sigmar's Garden | Deadly Dispatch |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily | โ |
| Ads | No | No |
| In-app purchases | No โ better | Yes |
| Devices | iPhone | iPhone, iPad, iPod โ better |
| Requires iOS | 26.0 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 3 MB | 30 MB |
| Age rating | 4+ | 12+ |
| Developer | Omer Faruk Mesebuken | Monochrome Ltd |
In-app purchases
Sigmar's Garden
No in-app purchases
Deadly Dispatch
- Base Levels Unlock$4.99
Questions
Is Sigmar's Garden free?
Is Deadly Dispatch free?
Do Sigmar's Garden or Deadly Dispatch have ads?
Other comparisons















