Sonic Player vs Riffer Madness
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Sonic Player
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Rediscover your music collection without ads, algorithms, or distractions. Whether you're an audiophile fine-tuning every detail or simply want a player that respects your library, SonicPlayer delivers pure, uninterrupted listening pleasure.
Riffer Madness
Easily record, clip, and arrange musical ideas with a tempo-first approach. Capture audio, loop it, and experiment with arrangements using intuitive tools. Export your creations to share your music.
- Audio recording with metronome and backing track
- Clip audio to exact beats
- Arrange clips on a beat timeline
- Low latency playback
- Duplicate clips without storage penalty
- Metadata management with tags
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Capture your instrument or voice as ideas come and explore how they fit together with an efficient tempo based approach. Record, clip, arrange, and listen, with ease. Explore: • Library: import, filter, sort, manage, share, and preview all your creations • Recorder: capture unprocessed audio from the bottom mic while metronome clicks play in headphones • Editor: clip audio to make Riffs • Canvas: arrange Riffs and Arrangements over beat lines Concepts: • Audio: imported or recorded to be used in Riffs • Riff: clipped audio • Madness: the Lovecraftian kind • Arrangement: musical slots arranged on a 10 minute canvas of beat lines (Arrangements can also be nested within other Arrangements) • Slot: either a Riff or an Arrangement • Low Cut: removes low frequency noise that makes mixes muddy, also know as a high pass filter • BPM: beats per minute, the tempo Features: • Low latency playback - preview anything you create, quickly • Single audio source - make multiple Riffs from a single recording without storage penalties • Tools for metadata management - use tags to stay organized • Metronome clicks in headphones while recording - get your timing right • Backing track in headphones while recording - follow an Arrangement or practice a song • Auto level of recording gain by default, with a target of −23 LUFS • Default recording low cut of 30 Hz • Configurable theme colors • Siri AI controls for hands free jamming and practicing: + "Record with Riffer Madness" (Siri asks "What BPM?", then opens the app and records) + "Tag Audio in Riffer Madness" (Siri asks "With what tags?", then adds them to the latest created audio) TOOLS Library: • Sort • Audio filter • Eye Button (context sensitive): - (No slots selected) + Create Empty Arrangements + Create Riffs + Settings - (One or more slots selected) + Arrange: start a new Arrangement with the selected slot(s) + Duplicate + Share + Tag + Delete • Arrangements filter • FIlter Recorder: • Set BPM • Toggle headphones • Configure backing track with count-in and loop settings • Record from bottom mic with no audio processing Editor: • Adjust Clip Boundaries • Play • Loop (toggle) • Metronome (toggle): BPM can be changed in the Book tool • Snap to Leading Beat (toggle): leading clip edge snaps to beat lines • Snap to Trailing Beat (toggle): trailing clip edge snaps to beat lines • Focus: zoom to the region of selected slots • Adjust Gain and Low Cut • Book: edit metadata: name, start, end, gain, low cut, BPM, color, and tags Canvas: • Rectangle Select (long hold on the Canvas will trigger it) • Play • Loop (toggle) • Metronome (toggle): BPM can be changed in the Book tool • Snap to Leading Beat (toggle): slots snap their leading edge to the nearest beat when dragged • Snap to Trailing Beat (toggle): slots snap their trailing edge to the nearest beat when dragged • Slot Tools: + Group (toggle): treat selected slots as a single unit + Tornado: arrange selected slots end to end + Duplicate: copy selected slots and place copies + Focus: zoom to the region of selected slots + Delete: remove selected slots from the canvas • Library: import Riffs and Arrangements • Book: edit metadata: name, BPM, color, and tags CONTACT Questions or feedback? Please contact us at support@riffermadness.app.
Screenshots
Verdict
The clearest difference is price: Sonic Player at Free against Riffer Madness's $1.99. Sonic Player also leads on in-app purchases (none vs 3) and update cadence (every 5 days vs every 3 weeks). On ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Sonic Player is free to download; Riffer Madness costs $1.99 up front. Riffer Madness sells 3 one-off in-app purchases. Sonic Player asks for nothing beyond the download.
Sonic Player ships an update every 5 days, Riffer Madness every 3 weeks. The most recent releases landed on October 11, 2026 and October 25, 2026 respectively.
| Parameter | Sonic Player | Riffer Madness |
|---|---|---|
| Price | Free — better | $1.99 |
| Rating | — | 4.7 (3 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 3 — better |
| Update frequency | Every 5 days — better | Every 3 weeks |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | — | Paid |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 18.0 | 18.0 |
| Further details — not scored | ||
| Size | 2 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | Hasan Sawaed | Joseph Granados |
In-app purchases
Sonic Player
No in-app purchases
Riffer Madness
- $1$1.00
- $3$3.00
- $6$6.00









